Exemplo n.º 1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     spriteBatch = new SpriteBatch(GraphicsDevice);
     cam         = new ManualCamera2D(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height, GraphicsDevice);
     helper      = new DrawHelper(GraphicsDevice);
     cam.CenterHard(new Vector2(500, 500));
     cam.SetZoom(1);
     StartNewGame();
     // TODO: use this.Content to load your game content here
 }
Exemplo n.º 2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     spriteBatch = new SpriteBatch(GraphicsDevice);
     cam = new ManualCamera2D(GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height, GraphicsDevice);
     helper = new DrawHelper(GraphicsDevice);
     cam.CenterHard(new Vector2(500, 500));
     cam.SetZoom(1);
     StartNewGame();
     // TODO: use this.Content to load your game content here
 }