Exemplo n.º 1
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here
            ballSimulation = new BallSimulation();

            base.Initialize();
        }
Exemplo n.º 2
0
        public BallView(BallSimulation simulation, Camera Camera, GraphicsDevice graphics, ContentManager content)
        {
            this.ballSimulation = simulation;
            this.camera = Camera;

            this.boom = content.Load<Texture2D>("explosion");
            this.shockWave = content.Load<Texture2D>("shield");
            this.smokeTexture = content.Load<Texture2D>("particlesmoke");
            this.ballTexture = content.Load<Texture2D>("ball");
            this.explosionEffect = content.Load<SoundEffect>("Explosion+4");
            this.playerScope = content.Load<Texture2D>("circle");

            box = new Texture2D(graphics, 1, 1);
            box.SetData(new[] { Color.White });
        }