public static StateManager GetInstance() { if (instance == null) instance = new StateManager(); return instance; }
/// <summary> /// Gets a path item by selected game! /// </summary> /// <param name="game">The game you want to have the pathitem from.</param> /// <returns>The path item!</returns> public PathItem GetPathByGame(StateManager.SelectedGame game) { for (int i = 0; i < this.paths.Length; i++) { PathItem path = this.paths.ElementAt(i); if (path.game == game) return path; } return null; }