void DrawLines(FoxDraw foxdraw) { foxdraw.StrokeColor(Colors.Red); foxdraw.DrawLine(0, this.Height / 2, this.Width, this.Height / 2); foxdraw.StrokeColor(Colors.Green); foxdraw.DrawLine(this.Width / 2, 0, this.Width / 2, this.Height); }
public static void DrawColorLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 225, 800, 225); var startPoint = new Point(400, 0); var endPoint = new Point(400, 450); foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(startPoint, endPoint); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); // draw a red horizontal line to the canvas' middle. // draw a green vertical line to the canvas' middle. foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 150, 300, 150); foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(150, 0, 150, 300); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); // draw a red horizontal line to the canvas' middle. // draw a green vertical line to the canvas' middle. foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, canvas.Height / 2, 800, canvas.Height / 2); foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(canvas.Width / 2, 0, canvas.Width / 2, canvas.Height); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.StrokeColor(Colors.Red); var startPoint = new Point(0, 150); var endPoint = new Point(600, 150); foxDraw.DrawLine(startPoint, endPoint); foxDraw.StrokeColor(Colors.Green); var startPoint2 = new Point(300, 0); var endPoint2 = new Point(300, 300); foxDraw.DrawLine(startPoint2, endPoint2); }
public static void DrawLines2(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Green); var startPoint = new Point(150, 0); var endPoint = new Point(150, 300); foxDraw.DrawLine(startPoint, endPoint); }
public static void DrawLines(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); var startPoint = new Point(0, 150); var endPoint = new Point(300, 150); foxDraw.DrawLine(startPoint, endPoint); }
public MainWindow() { // draw a red horizontal line to the canvas' middle. // draw a green vertical line to the canvas' middle. InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.StrokeColor(Colors.Red); var startPoint1 = new Point(0, 150); var endPoint1 = new Point(500, 150); foxDraw.DrawLine(startPoint1, endPoint1); foxDraw.StrokeColor(Colors.Green); var startPoint2 = new Point(250, 0); var endPoint2 = new Point(250, 300); foxDraw.DrawLine(startPoint2, endPoint2); }
public MainWindow() { InitializeComponent(); var foxDraw = new FoxDraw(canvas); foxDraw.BackgroundColor(Colors.Black); foxDraw.StrokeColor(Colors.Red); double height = canvas.Height / 2; double width = canvas.Width / 2; var startPoint = new Point(0, height); var endPoint = new Point(height * 2, width); foxDraw.DrawLine(startPoint, endPoint); foxDraw.StrokeColor(Colors.LawnGreen); var startPoint2 = new Point(height, 0); var endPoint2 = new Point(width, height * 2); foxDraw.DrawLine(startPoint2, endPoint2); }
public static void DrawRedVerticalLine(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, foxDraw.Canvas.Height / 2, foxDraw.Canvas.Width, foxDraw.Canvas.Height / 2); }
public static void DrawGreenHorizontalLine(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(foxDraw.Canvas.Width / 2, 0, foxDraw.Canvas.Width / 2, foxDraw.Canvas.Height); }
public static void DrawGreenVerticalLine(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Green); foxDraw.DrawLine(200, 0, 200, 400); }
public static void DrawRedHorizontalLine(FoxDraw foxDraw) { foxDraw.StrokeColor(Colors.Red); foxDraw.DrawLine(0, 200, 400, 200); }