// BreakStatement public override bool Walk(BreakStatement node) { return(false); }
public virtual void PostWalk(BreakStatement node) { }
// BreakStatement public override bool Walk(BreakStatement node) { return(Contains(node)); }
// BreakStatement public virtual bool Walk(BreakStatement node) { return(true); }
public override void PostWalk(BreakStatement node) { }