RenderMixedRealityToolkitLogo() public static method

Render the Mixed Reality Toolkit Logo.
public static RenderMixedRealityToolkitLogo ( ) : void
return void
        private void OnGUI()
        {
            MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo();

            string foldoutHeader;

            if (!MixedRealityProjectConfigurator.IsProjectConfigured())
            {
                foldoutHeader = "Modify Configurations";
                RenderChoiceDialog();
            }
            else
            {
                foldoutHeader = "Configurations";
                RenderConfiguredConfirmation();
            }

            EditorGUILayout.Space();

            showConfigurations = EditorGUILayout.Foldout(showConfigurations, foldoutHeader, true);
            if (showConfigurations)
            {
                RenderConfigurations();
            }
        }
Exemplo n.º 2
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        private static void DrawHeader()
        {
            MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo();

            EditorGUILayout.LabelField("Mixed Reality Toolkit Dependency Window", EditorStyles.boldLabel);
            EditorGUILayout.LabelField("This tool displays how assets reference and depend on each other. Dependencies are calculated by parsing guids within project YAML files, code dependencies are not considered.", EditorStyles.wordWrappedLabel);

            EditorGUILayout.Space();
        }
        private void OnGUI()
        {
            MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo();

            RenderChoiceDialog();

            EditorGUILayout.Space();

            showConfigurations = EditorGUILayout.Foldout(showConfigurations, "Modify Configurations", true);
            if (showConfigurations)
            {
                RenderConfigurations();
            }
        }
        private static void DrawHeader()
        {
            MixedRealityInspectorUtility.RenderMixedRealityToolkitLogo();

            // Render Title
            using (new EditorGUILayout.HorizontalScope())
            {
                EditorGUILayout.LabelField("Mixed Reality Toolkit Dependency Window", EditorStyles.boldLabel);
                InspectorUIUtility.RenderDocumentationButton(DependencyWindow_URL);
            }

            EditorGUILayout.LabelField("This tool displays how assets reference and depend on each other. Dependencies are calculated by parsing guids within project YAML files, code dependencies are not considered.", EditorStyles.wordWrappedLabel);

            EditorGUILayout.Space();
        }