Exemplo n.º 1
0
 public NHotFeatureFlock(DenseIntArray values, byte[] deltas, int len,
                         int[] hotFeatureStarts, double[][] binUpperBounds)
     : base(new DeltaSparseIntArray(values, deltas, len), hotFeatureStarts, binUpperBounds)
 {
     _values = values;
     _deltas = deltas;
 }
Exemplo n.º 2
0
 public DeltaRepeatIntArray(byte[] buffer, ref int position)
 {
     _length             = buffer.ToInt(ref position);
     _deltasActualLength = position;
     _deltasActualLength = buffer.ToInt(ref _deltasActualLength);
     _deltas             = buffer.ToByteArray(ref position);
     _values             = IntArray.New(buffer, ref position) as DenseIntArray;
 }
Exemplo n.º 3
0
        /// <summary>
        /// Construct a sparse int array from index, value pairs.
        /// </summary>
        /// <param name="length">The total length of the constructed array.</param>
        /// <param name="bitsPerItem">The number of bits required to store the values.</param>
        /// <param name="nonZeroValues">An ordered enumerable of (index,value) pairs.
        /// Each index should be strictly increasing as the iterable proceeds.</param>
        public DeltaSparseIntArray(int length, IntArrayBits bitsPerItem, IEnumerable <KeyValuePair <int, int> > nonZeroValues)
        {
            using (Timer.Time(TimerEvent.SparseConstruction))
            {
                List <int>  tempValueList = new List <int>();
                List <byte> tempDeltaList = new List <byte>();

                int currentIndex = 0;
                foreach (KeyValuePair <int, int> pair in nonZeroValues)
                {
                    int index = pair.Key;
                    int value = pair.Value;
                    if (index <= currentIndex && (index < 0 || tempValueList.Count > 0))
                    {
                        throw Contracts.Except("index {0} occurred after {1}", index, currentIndex);
                    }
                    while (index - currentIndex > byte.MaxValue)
                    {
                        tempDeltaList.Add(byte.MaxValue);
                        tempValueList.Add(0);
                        currentIndex += byte.MaxValue;
                    }
                    tempDeltaList.Add((byte)(index - currentIndex));
                    tempValueList.Add(value);
                    currentIndex = index;
                }
                // Add the final chunks of 0's if it ended early
                while (length - currentIndex > byte.MaxValue)
                {
                    tempDeltaList.Add(byte.MaxValue);
                    tempValueList.Add(0);
                    currentIndex += byte.MaxValue;
                }
                if (currentIndex >= length && currentIndex > 0)
                {
                    throw Contracts.Except("Index {0} inconsistent with length {1}", currentIndex, length);
                }
                _length = length;

                // It is faster not to use a 4-bit dense array here. The memory difference is minor, since it's just
                //  the sparse values that are saved on.
                // TODO: Implement a special iterator for 4-bit array, and change this code to use the iterator, which
                //          may be faster
                if (bitsPerItem == IntArrayBits.Bits0)
                {
                    throw Contracts.Except("Use dense arrays for 0 bits");
                }
                if (bitsPerItem <= IntArrayBits.Bits8)
                {
                    bitsPerItem = IntArrayBits.Bits8;
                }

                _values = IntArray.New(tempValueList.Count, IntArrayType.Dense, bitsPerItem, tempValueList) as DenseIntArray;
                _deltas = tempDeltaList.ToArray();
            }
        }
Exemplo n.º 4
0
 public DeltaSparseIntArray(byte[] buffer, ref int position)
 {
     _length = buffer.ToInt(ref position);
     // REVIEW: The two lines below is as it actually appeared. I have no earthly idea of what
     // it was trying to accomplish. It appears to function as a no-op, resulting in no valid results
     // inside _deltasActualLength.
     //_deltasActualLength = position;
     //_deltasActualLength = buffer.ToInt(ref _deltasActualLength);
     _deltas = buffer.ToByteArray(ref position);
     _values = IntArray.New(buffer, ref position) as DenseIntArray;
 }
Exemplo n.º 5
0
        public DeltaRepeatIntArray(int length, IntArrayBits bitsPerItem, IEnumerable <int> values)
        {
            using (Timer.Time(TimerEvent.SparseConstruction))
            {
                List <int>  tempValueList = new List <int>();
                List <byte> tempDeltaList = new List <byte>();

                _length = 0;

                byte delta   = 0;
                int  lastVal = -1;

                foreach (int val in values)
                {
                    if (val != lastVal || delta == byte.MaxValue)
                    {
                        tempValueList.Add(val);
                        lastVal = val;
                        if (_length != 0)
                        {
                            tempDeltaList.Add(delta);
                        }
                        delta = 0;
                    }
                    ++delta;
                    ++_length;
                }
                if (delta > 0)
                {
                    tempDeltaList.Add(delta);
                }

                if (_length != length)
                {
                    throw Contracts.Except("Length provided to repeat vector is inconsistent with value enumeration");
                }

                // It is faster not to use a 4-bit dense array here. The memory difference is minor, since it's just
                //  the sparse values that are saved on.
                // TODO: Implement a special iterator for 4-bit array, and change this code to use the iterator, which
                //          may be faster
                if (bitsPerItem == IntArrayBits.Bits0)
                {
                    throw Contracts.Except("Use dense arrays for 0 bits");
                }
                if (bitsPerItem <= IntArrayBits.Bits8)
                {
                    bitsPerItem = IntArrayBits.Bits8;
                }

                _values = IntArray.New(tempValueList.Count, IntArrayType.Dense, bitsPerItem, tempValueList) as DenseIntArray;
                _deltas = tempDeltaList.ToArray();
            }
        }
Exemplo n.º 6
0
        private DeltaRepeatIntArray(DenseIntArray values, byte[] deltas, int length)
        {
            _values             = values;
            _deltas             = deltas;
            _length             = length;
            _deltasActualLength = length;

            if (BitsPerItem == IntArrayBits.Bits0)
            {
                throw Contracts.Except("Use dense arrays for 0 bits");
            }
        }
Exemplo n.º 7
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        public DeltaSparseIntArray(DenseIntArray values, byte[] deltas, int length)
        {
            Contracts.AssertValue(values);
            Contracts.AssertValue(deltas);
            Contracts.Assert(values.Length == deltas.Length);
            Contracts.Assert(deltas.Sum(d => (long)d) < length);

            _values = values;
            _deltas = deltas;
            _length = length;

            if (BitsPerItem == IntArrayBits.Bits0)
            {
                throw Contracts.Except("Use dense arrays for 0 bits");
            }
        }
Exemplo n.º 8
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        private static IntArray ConcatBins(TsvFeature[] parts, uint[] concatValueMap)
        {
            using (Timer.Time(TimerEvent.ConcatBins))
            {
                int length = parts.Sum(x => x.Length);

                IntArrayBits  bitsPerItem = IntArray.NumBitsNeeded(concatValueMap.Length);
                DenseIntArray concatBins  = (DenseIntArray)IntArray.New(length, IntArrayType.Dense, bitsPerItem);

                int pos = 0;

                for (int partIndex = 0; partIndex < parts.Length; ++partIndex)
                {
                    IntArray bins = parts[partIndex].Bins;

                    if (concatValueMap.Length == parts[partIndex].ValueMap.Length)
                    {
                        foreach (int bin in bins)
                        {
                            concatBins[pos++] = bin;
                        }
                    }
                    else
                    {
                        int[] binMap = MakeBinMap(parts[partIndex]._valueMap, concatValueMap);

                        foreach (int bin in bins)
                        {
                            concatBins[pos++] = binMap[bin];
                        }
                    }
                }

                if (bitsPerItem != IntArrayBits.Bits0 && parts.All(x => x.Bins is DeltaSparseIntArray))
                {
                    return(new DeltaSparseIntArray(length, bitsPerItem, concatBins));
                }
                else
                {
                    return(concatBins);
                }
            }
        }
Exemplo n.º 9
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 public override IntArray Clone(IntArrayBits bitsPerItem, IntArrayType type)
 {
     if (type == IntArrayType.Sparse || type == IntArrayType.Current)
     {
         if (bitsPerItem <= IntArrayBits.Bits8)
         {
             bitsPerItem = IntArrayBits.Bits8;
         }
         DenseIntArray newValues = _values.Clone(bitsPerItem, IntArrayType.Dense) as DenseIntArray;
         return(new DeltaSparseIntArray(newValues, _deltas, _length));
     }
     else
     {
         DenseIntArray dense = IntArray.New(Length, IntArrayType.Dense, BitsPerItem) as DenseIntArray;
         int           index = 0;
         for (int i = 0; i < _values.Length; ++i)
         {
             index       += _deltas[i];
             dense[index] = _values[i];
         }
         return(dense);
     }
 }
Exemplo n.º 10
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 /// <summary>
 /// Constructs an empty (all zero) feature
 /// </summary>
 /// <param name="name"></param>
 /// <param name="length"></param>
 public TsvFeature(string name, int length)
     : base(DenseIntArray.New(length, IntArrayType.Dense, 0, Enumerable.Repeat(0, length)))
 {
     _valueMap = new uint[1];
     _name     = name;
 }