/// <summary>
        /// Standard constructor for the tool window.
        /// </summary>
        public RGBToolWindow() :
            base(null)
        {
            // Set the window title reading it from the resources.
            this.Caption = Resources.ToolWindowTitle;

            // Set the image that will appear on the tab of the window frame
            // when docked with an other window
            // The resource ID correspond to the one defined in the resx file
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip being 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex      = 0;

            // This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
            // we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
            // the object returned by the Content property.
            control      = new RGBControl();
            base.Content = control;

            // Add our command handlers for toolbar buttons
            OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;

            if (null != mcs)
            {
                AddCommand(mcs, PkgCmdIDList.cmdidRed, OnRedCommand);
                AddCommand(mcs, PkgCmdIDList.cmdidGreen, OnGreenCommand);
                AddCommand(mcs, PkgCmdIDList.cmdidBlue, OnBlueCommand);
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Standard constructor for the tool window.
        /// </summary>
        public RGBToolWindow() :
            base(null)
        {
            // Set the window title reading it from the resources.
            this.Caption = Resources.ToolWindowTitle;
            // Set the image that will appear on the tab of the window frame
            // when docked with an other window
            // The resource ID correspond to the one defined in the resx file
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip being 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex      = 1;

            // This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
            // we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
            // the object returned by the Content property.
            control      = new RGBControl();
            base.Content = control;
        }
        /// <summary>
        /// Standard constructor for the tool window.
        /// </summary>
        public RGBToolWindow() :  
            base(null)
        {
            // Set the window title reading it from the resources.
            this.Caption = Resources.ToolWindowTitle;

            // Set the image that will appear on the tab of the window frame
            // when docked with an other window
            // The resource ID correspond to the one defined in the resx file
            // while the Index is the offset in the bitmap strip. Each image in
            // the strip being 16x16.
            this.BitmapResourceID = 301;
            this.BitmapIndex = 0;

            // This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
            // we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on 
            // the object returned by the Content property.
            control = new RGBControl();
            base.Content = control;
        }