/// <summary>
        /// Makes a border path for rounded borders.<br/>
        /// To support rounded dotted/dashed borders we need to use arc in the border path.<br/>
        /// Return null if the border is not rounded.<br/>
        /// </summary>
        /// <param name="g">the device to draw into</param>
        /// <param name="border">Desired border</param>
        /// <param name="b">Box which the border corresponds</param>
        /// <param name="r">the rectangle the border is enclosing</param>
        /// <returns>Beveled border path, null if there is no rounded corners</returns>
        private static RGraphicsPath GetRoundedBorderPath(RGraphics g, Border border, CssBox b, RRect r)
        {
            RGraphicsPath path = null;
            switch (border)
            {
                case Border.Top:
                    if (b.ActualCornerNw > 0 || b.ActualCornerNe > 0)
                    {
                        path = g.GetGraphicsPath();
                        path.Start(r.Left + b.ActualBorderLeftWidth / 2, r.Top + b.ActualBorderTopWidth / 2 + b.ActualCornerNw);

                        if (b.ActualCornerNw > 0)
                            path.ArcTo(r.Left + b.ActualBorderLeftWidth / 2 + b.ActualCornerNw, r.Top + b.ActualBorderTopWidth / 2, b.ActualCornerNw, RGraphicsPath.Corner.TopLeft);

                        path.LineTo(r.Right - b.ActualBorderRightWidth / 2 - b.ActualCornerNe, r.Top + b.ActualBorderTopWidth / 2);

                        if (b.ActualCornerNe > 0)
                            path.ArcTo(r.Right - b.ActualBorderRightWidth / 2, r.Top + b.ActualBorderTopWidth / 2 + b.ActualCornerNe, b.ActualCornerNe, RGraphicsPath.Corner.TopRight);
                    }
                    break;
                case Border.Bottom:
                    if (b.ActualCornerSw > 0 || b.ActualCornerSe > 0)
                    {
                        path = g.GetGraphicsPath();
                        path.Start(r.Right - b.ActualBorderRightWidth / 2, r.Bottom - b.ActualBorderBottomWidth / 2 - b.ActualCornerSe);

                        if (b.ActualCornerSe > 0)
                            path.ArcTo(r.Right - b.ActualBorderRightWidth / 2 - b.ActualCornerSe, r.Bottom - b.ActualBorderBottomWidth / 2, b.ActualCornerSe, RGraphicsPath.Corner.BottomRight);

                        path.LineTo(r.Left + b.ActualBorderLeftWidth / 2 + b.ActualCornerSw, r.Bottom - b.ActualBorderBottomWidth / 2);

                        if (b.ActualCornerSw > 0)
                            path.ArcTo(r.Left + b.ActualBorderLeftWidth / 2, r.Bottom - b.ActualBorderBottomWidth / 2 - b.ActualCornerSw, b.ActualCornerSw, RGraphicsPath.Corner.BottomLeft);
                    }
                    break;
                case Border.Right:
                    if (b.ActualCornerNe > 0 || b.ActualCornerSe > 0)
                    {
                        path = g.GetGraphicsPath();

                        bool noTop = b.BorderTopStyle == CssConstants.None || b.BorderTopStyle == CssConstants.Hidden;
                        bool noBottom = b.BorderBottomStyle == CssConstants.None || b.BorderBottomStyle == CssConstants.Hidden;
                        path.Start(r.Right - b.ActualBorderRightWidth / 2 - (noTop ? b.ActualCornerNe : 0), r.Top + b.ActualBorderTopWidth / 2 + (noTop ? 0 : b.ActualCornerNe));

                        if (b.ActualCornerNe > 0 && noTop)
                            path.ArcTo(r.Right - b.ActualBorderLeftWidth / 2, r.Top + b.ActualBorderTopWidth / 2 + b.ActualCornerNe, b.ActualCornerNe, RGraphicsPath.Corner.TopRight);

                        path.LineTo(r.Right - b.ActualBorderRightWidth / 2, r.Bottom - b.ActualBorderBottomWidth / 2 - b.ActualCornerSe);

                        if (b.ActualCornerSe > 0 && noBottom)
                            path.ArcTo(r.Right - b.ActualBorderRightWidth / 2 - b.ActualCornerSe, r.Bottom - b.ActualBorderBottomWidth / 2, b.ActualCornerSe, RGraphicsPath.Corner.BottomRight);
                    }
                    break;
                case Border.Left:
                    if (b.ActualCornerNw > 0 || b.ActualCornerSw > 0)
                    {
                        path = g.GetGraphicsPath();

                        bool noTop = b.BorderTopStyle == CssConstants.None || b.BorderTopStyle == CssConstants.Hidden;
                        bool noBottom = b.BorderBottomStyle == CssConstants.None || b.BorderBottomStyle == CssConstants.Hidden;
                        path.Start(r.Left + b.ActualBorderLeftWidth / 2 + (noBottom ? b.ActualCornerSw : 0), r.Bottom - b.ActualBorderBottomWidth / 2 - (noBottom ? 0 : b.ActualCornerSw));

                        if (b.ActualCornerSw > 0 && noBottom)
                            path.ArcTo(r.Left + b.ActualBorderLeftWidth / 2, r.Bottom - b.ActualBorderBottomWidth / 2 - b.ActualCornerSw, b.ActualCornerSw, RGraphicsPath.Corner.BottomLeft);

                        path.LineTo(r.Left + b.ActualBorderLeftWidth / 2, r.Top + b.ActualBorderTopWidth / 2 + b.ActualCornerNw);

                        if (b.ActualCornerNw > 0 && noTop)
                            path.ArcTo(r.Left + b.ActualBorderLeftWidth / 2 + b.ActualCornerNw, r.Top + b.ActualBorderTopWidth / 2, b.ActualCornerNw, RGraphicsPath.Corner.TopLeft);
                    }
                    break;
            }

            return path;
        }
Exemplo n.º 2
0
        /// <summary>
        /// Creates a rounded rectangle using the specified corner radius<br/>
        /// NW-----NE
        ///  |       |
        ///  |       |
        /// SW-----SE
        /// </summary>
        /// <param name="g">the device to draw into</param>
        /// <param name="rect">Rectangle to round</param>
        /// <param name="nwRadius">Radius of the north east corner</param>
        /// <param name="neRadius">Radius of the north west corner</param>
        /// <param name="seRadius">Radius of the south east corner</param>
        /// <param name="swRadius">Radius of the south west corner</param>
        /// <returns>GraphicsPath with the lines of the rounded rectangle ready to be painted</returns>
        public static RGraphicsPath GetRoundRect(RGraphics g, RRect rect, double nwRadius, double neRadius, double seRadius, double swRadius)
        {
            var path = g.GetGraphicsPath();

            path.Start(rect.Left + nwRadius, rect.Top);

            path.LineTo(rect.Right - neRadius, rect.Y);

            if (neRadius > 0f)
                path.ArcTo(rect.Right, rect.Top + neRadius, neRadius, RGraphicsPath.Corner.TopRight);

            path.LineTo(rect.Right, rect.Bottom - seRadius);

            if (seRadius > 0f)
                path.ArcTo(rect.Right - seRadius, rect.Bottom, seRadius, RGraphicsPath.Corner.BottomRight);

            path.LineTo(rect.Left + swRadius, rect.Bottom);

            if (swRadius > 0f)
                path.ArcTo(rect.Left, rect.Bottom - swRadius, swRadius, RGraphicsPath.Corner.BottomLeft);

            path.LineTo(rect.Left, rect.Top + nwRadius);

            if (nwRadius > 0f)
                path.ArcTo(rect.Left + nwRadius, rect.Top, nwRadius, RGraphicsPath.Corner.TopLeft);

            return path;
        }