Exemplo n.º 1
0
 private void KeysPress(InputBuilder builder, IEnumerable <VirtualKeyCode> keyCodes)
 {
     if (keyCodes == null)
     {
         return;
     }
     foreach (var key in keyCodes)
     {
         builder.AddKeyPress(key);
     }
 }
Exemplo n.º 2
0
 private static void ModifiersUp(InputBuilder builder, IEnumerable <VirtualKeyCode> modifierKeyCodes)
 {
     if (modifierKeyCodes == null)
     {
         return;
     }
     foreach (var key in modifierKeyCodes.Reverse())
     {
         builder.AddKeyUp(key);
     }
 }
Exemplo n.º 3
0
            public ToggleKeyCarer(VirtualKeyCode key, InputBuilder inputBuilder)
            {
                _key          = key;
                _inputBuilder = inputBuilder;

                if (_inputDeviceState.IsToggleKeyOn(key))
                {
                    _isCapsLockToggled = true;
                    inputBuilder.AddKeyPress(key);
                }
            }
Exemplo n.º 4
0
        /// <summary>
        /// Simulates a modified keystroke where there are multiple modifiers and multiple keys like CTRL-ALT-K-C where CTRL and ALT are the modifierKeys and K and C are the keys.
        /// The flow is Modifiers KeyDown in order, Keys Press in order, Modifiers KeyUp in reverse order.
        /// </summary>
        /// <param name="modifierKeyCodes">The list of modifier keys</param>
        /// <param name="keyCodes">The list of keys to simulate</param>
        public IKeyboardSimulator ModifiedKeyStroke(IEnumerable <VirtualKeyCode> modifierKeyCodes, IEnumerable <VirtualKeyCode> keyCodes)
        {
            var builder = new InputBuilder();

            ModifiersDown(builder, modifierKeyCodes);
            KeysPress(builder, keyCodes);
            ModifiersUp(builder, modifierKeyCodes);

            SendSimulatedInput(builder.ToArray());
            return(this);
        }
Exemplo n.º 5
0
        public IKeyboardSimulator ModifiedKeyUp(IEnumerable <VirtualKeyCode> modifierKeyCodes, IEnumerable <VirtualKeyCode> keyCodes)
        {
            var builder = new InputBuilder();

            foreach (var key in keyCodes)
            {
                builder.AddKeyUp(key);
            }
            ModifiersUp(builder, modifierKeyCodes);
            SendSimulatedInput(builder.ToArray());
            return(this);
        }