/// <summary>
        /// Writes a <see cref="MessagePackCode.Float32"/> value.
        /// </summary>
        /// <param name="value">The value.</param>
        public void Write(float value)
        {
            var span = writer.GetSpan(5);

            span[0] = MessagePackCode.Float32;

            var num = new Float32Bits(value);

            if (BitConverter.IsLittleEndian)
            {
                span[1] = num.Byte3;
                span[2] = num.Byte2;
                span[3] = num.Byte1;
                span[4] = num.Byte0;
            }
            else
            {
                span[1] = num.Byte0;
                span[2] = num.Byte1;
                span[3] = num.Byte2;
                span[4] = num.Byte3;
            }

            writer.Advance(5);
        }
        /// <summary>
        /// Reads an <see cref="double"/> value from any value encoded with:
        /// <see cref="MessagePackCode.Float64"/>,
        /// <see cref="MessagePackCode.Float32"/>,
        /// <see cref="MessagePackCode.Int8"/>,
        /// <see cref="MessagePackCode.Int16"/>,
        /// <see cref="MessagePackCode.Int32"/>,
        /// <see cref="MessagePackCode.Int64"/>,
        /// <see cref="MessagePackCode.UInt8"/>,
        /// <see cref="MessagePackCode.UInt16"/>,
        /// <see cref="MessagePackCode.UInt32"/>,
        /// <see cref="MessagePackCode.UInt64"/>,
        /// or some value between <see cref="MessagePackCode.MinNegativeFixInt"/> and <see cref="MessagePackCode.MaxNegativeFixInt"/>,
        /// or some value between <see cref="MessagePackCode.MinFixInt"/> and <see cref="MessagePackCode.MaxFixInt"/>.
        /// </summary>
        /// <returns>The value.</returns>
        public unsafe double ReadDouble()
        {
            ThrowInsufficientBufferUnless(this.reader.TryRead(out byte code));

            switch (code)
            {
            case MessagePackCode.Float64:
                byte *      pScratch8 = stackalloc byte[8];
                Span <byte> scratch8  = new Span <byte>(pScratch8, 8);
                ThrowInsufficientBufferUnless(this.reader.TryCopyTo(scratch8));
                this.reader.Advance(scratch8.Length);
                var doubleValue = new Float64Bits(scratch8);
                return(doubleValue.Value);

            case MessagePackCode.Float32:
                byte *      pScratch4 = stackalloc byte[4];
                Span <byte> scratch4  = new Span <byte>(pScratch4, 4);
                ThrowInsufficientBufferUnless(this.reader.TryCopyTo(scratch4));
                this.reader.Advance(scratch4.Length);
                var floatValue = new Float32Bits(scratch4);
                return(floatValue.Value);

            case MessagePackCode.Int8:
                ThrowInsufficientBufferUnless(this.reader.TryRead(out byte byteValue));
                return(unchecked ((sbyte)byteValue));

            case MessagePackCode.Int16:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out short shortValue));
                return(shortValue);

            case MessagePackCode.Int32:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out int intValue));
                return(intValue);

            case MessagePackCode.Int64:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out long longValue));
                return(longValue);

            case MessagePackCode.UInt8:
                ThrowInsufficientBufferUnless(this.reader.TryRead(out byteValue));
                return(byteValue);

            case MessagePackCode.UInt16:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out shortValue));
                return(unchecked ((ushort)shortValue));

            case MessagePackCode.UInt32:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out intValue));
                return(unchecked ((uint)intValue));

            case MessagePackCode.UInt64:
                ThrowInsufficientBufferUnless(this.reader.TryReadBigEndian(out longValue));
                return(unchecked ((ulong)longValue));

            default:
                if (code >= MessagePackCode.MinNegativeFixInt && code <= MessagePackCode.MaxNegativeFixInt)
                {
                    return(unchecked ((sbyte)code));
                }
                else if (code >= MessagePackCode.MinFixInt && code <= MessagePackCode.MaxFixInt)
                {
                    return(code);
                }

                throw ThrowInvalidCode(code);
            }
        }