Exemplo n.º 1
0
        public static byte[] ObjectToByteArray(T obj)
        {
            switch (TypeCode)
            {
            case TypeCode.Object:
                if (IsIntPtr)
                {
                    switch (Size)
                    {
                    case 4:
                        return(BitConverter.GetBytes(((IntPtr)(object)obj).ToInt32()));

                    case 8:
                        return(BitConverter.GetBytes(((IntPtr)(object)obj).ToInt64()));
                    }
                }

                break;

            case TypeCode.Boolean:
                return(BitConverter.GetBytes((bool)(object)obj));

            case TypeCode.Char:
                return(Encoding.UTF8.GetBytes(new[] { (char)(object)obj }));

            case TypeCode.Double:
                return(BitConverter.GetBytes((double)(object)obj));

            case TypeCode.Int16:
                return(BitConverter.GetBytes((short)(object)obj));

            case TypeCode.Int32:
                return(BitConverter.GetBytes((int)(object)obj));

            case TypeCode.Int64:
                return(BitConverter.GetBytes((long)(object)obj));

            case TypeCode.Single:
                return(BitConverter.GetBytes((float)(object)obj));

            case TypeCode.String:
                throw new InvalidCastException("This method doesn't support string conversion.");

            case TypeCode.UInt16:
                return(BitConverter.GetBytes((ushort)(object)obj));

            case TypeCode.UInt32:
                return(BitConverter.GetBytes((uint)(object)obj));

            case TypeCode.UInt64:
                return(BitConverter.GetBytes((ulong)(object)obj));
            }

            using (var local = new LocalMemory(Size)) {
                local.Write(obj);
                return(local.Read());
            }
        }
Exemplo n.º 2
0
        public static T ByteArrayToObject(byte[] byteArray, int index = 0)
        {
            switch (TypeCode)
            {
            case TypeCode.Object:
                if (IsIntPtr)
                {
                    switch (byteArray.Length)
                    {
                    case 1:
                        return((T)(object)new IntPtr(
                                   BitConverter.ToInt32(new byte[] { byteArray[index], 0x0, 0x0, 0x0 }, index)));

                    case 2:
                        return((T)(object)new IntPtr(BitConverter.ToInt32(
                                                         new byte[] { byteArray[index], byteArray[index + 1], 0x0, 0x0 }, index)));

                    case 4:
                        return((T)(object)new IntPtr(BitConverter.ToInt32(byteArray, index)));

                    case 8:
                        return((T)(object)new IntPtr(BitConverter.ToInt64(byteArray, index)));
                    }
                }
                break;

            case TypeCode.Boolean:
                return((T)(object)BitConverter.ToBoolean(byteArray, index));

            case TypeCode.Byte:
                return((T)(object)byteArray[index]);

            case TypeCode.Char:
                return((T)(object)Encoding.UTF8.GetChars(byteArray)[index]);

            case TypeCode.Double:
                return((T)(object)BitConverter.ToDouble(byteArray, index));

            case TypeCode.Int16:
                return((T)(object)BitConverter.ToInt16(byteArray, index));

            case TypeCode.Int32:
                return((T)(object)BitConverter.ToInt32(byteArray, index));

            case TypeCode.Int64:
                return((T)(object)BitConverter.ToInt64(byteArray, index));

            case TypeCode.Single:
                return((T)(object)BitConverter.ToSingle(byteArray, index));

            case TypeCode.String:
                throw new InvalidCastException("This method doesn't support string conversion.");

            case TypeCode.UInt16:
                return((T)(object)BitConverter.ToUInt16(byteArray, index));

            case TypeCode.UInt32:
                return((T)(object)BitConverter.ToUInt32(byteArray, index));

            case TypeCode.UInt64:
                return((T)(object)BitConverter.ToUInt64(byteArray, index));
            }

            using (var local = new LocalMemory(Size)) {
                local.Write(byteArray, index);
                return(local.Read <T>());
            }
        }