public void itemStateChanged() { if (true == toggle.isOn) { mediator.ColleagueChanged(gameObject.name); } }
public void TextValueChanged(object sender, EventArgs e) { _mediator.ColleagueChanged(); }
public void textValueChanged(string text) { mediator.ColleagueChanged(""); }
public void ItemStateChanged() { _mediator.ColleagueChanged(); }