protected override void OnPageDestroy(int new_windowId) { SaveSettings(); base.OnPageDestroy(new_windowId); _geochronGenerator = null; GUIImage clockImage = (GUIImage)GetControl((int)Controls.CONTROL_IMAGE_SUNCLOCK); clockImage.RemoveMemoryImageTexture(); }
protected override void OnPageLoad() { base.OnPageLoad(); _currentMode = Mode.Weather; _selectedDayName = "All"; _dayNum = -2; LoadSettings(); //do image id to control stuff so we can use them later //do image id to control stuff so we can use them later _nowImage = (GUIImage)GetControl((int)Controls.CONTROL_IMAGENOWICON); RefreshNewMode(); int i = 0; int selected = 0; // GUIControl.ClearControl(GetID,(int)Controls.CONTROL_LOCATIONSELECT); foreach (LocationInfo loc in _listLocations) { string city = loc.City; int pos = city.IndexOf(","); // if (pos>0) city=city.Substring(0,pos); // GUIControl.AddItemLabelControl(GetID,(int)Controls.CONTROL_LOCATIONSELECT,city); if (_locationCode == loc.CityCode) { _nowLabelLocation = loc.City; _urlSatellite = loc.UrlSattelite; _urlTemperature = loc.UrlTemperature; _urlUvIndex = loc.UrlUvIndex; _urlWinds = loc.UrlWinds; _urlHumidity = loc.UrlHumidity; _urlPreciptation = loc.UrlPrecip; selected = i; } i++; } //GUIControl.SelectItemControl(GetID,(int)Controls.CONTROL_LOCATIONSELECT,selected); // Init Daylight clock _geochronGenerator _geochronGenerator = new Geochron(GUIGraphicsContext.Skin + @"\Media"); int width, height; GUIImage clockImage = (GUIImage)GetControl((int)Controls.CONTROL_IMAGE_SUNCLOCK); _geochronGenerator.getWidthHeight(out width, out height); clockImage.SetMemoryImageSize(width, height); clockImage.FileName = "[weatherImage]"; TimeSpan ts = DateTime.Now - _lastRefreshTime; if (ts.TotalMinutes >= _refreshIntercal && _locationCode != string.Empty && !IsRefreshing) { BackgroundUpdate(false); } }