Exemplo n.º 1
0
        public List <AreaChange> CellClicked(int row, int col)
        {
            area.Fields[row, col].Toggle();
            var rowProj = new MaxGame.Models.Row(area, row);
            var colProj = new MaxGame.Models.Column(area, col);

            return(new List <AreaChange> {
                new AreaChange {
                    Row = row, Col = col, Value = area.Fields[row, col].Enabled, RowHeader = rowProj.ToString(), ColumnHeader = colProj.ToString()
                }
            });
        }
Exemplo n.º 2
0
        public static List <AreaChange> GetHeaders(GameArea area)
        {
            var result = new List <AreaChange>();

            for (var index = 0; index < area.Fields.GetLength(0); index++)
            {
                var rowProj = new MaxGame.Models.Row(area, index);
                var colProj = new MaxGame.Models.Column(area, index);
                result.Add(new AreaChange {
                    Row = index, Col = index, Value = false, RowHeader = rowProj.ToString(), ColumnHeader = colProj.ToString()
                });
            }
            return(result);
        }
Exemplo n.º 3
0
        public static List <AreaChange> FindDiffs(GameArea area1, GameArea area2)
        {
            var result = new List <AreaChange>();

            for (var row = 0; row < area1.Fields.GetLength(0); row++)
            {
                for (var col = 0; col < area1.Fields.GetLength(1); col++)
                {
                    if (area2.Fields[row, col].Enabled != area1.Fields[row, col].Enabled)
                    {
                        var rowProj = new MaxGame.Models.Row(area2, row);
                        var colProj = new MaxGame.Models.Column(area2, col);
                        result.Add(new AreaChange {
                            Row = row, Col = col, Value = area2.Fields[row, col].Enabled, RowHeader = rowProj.ToString(), ColumnHeader = colProj.ToString()
                        });
                    }
                }
            }
            return(result);
        }