Exemplo n.º 1
0
 // Method for creating a new blank map.
 public void CreateNewMap(int x, int y)
 {
     map = new Map(x, y);
     map.RebuildMap();
     map.GetImagePalette().PrintImageList();
     Refresh();
 }
Exemplo n.º 2
0
        /********************************INPUT*/
        /********************************INPUT*/
        /********************************INPUT*/
        /********************************INPUT*/

        // Returns a new map object based on the settings in the passed map path name.
        public static Map LoadMap(String map)
        {
            // Create a new map to build from a local file.
            Map newMap = new Map(0, 0);

            // Placeholder for the line being currently ready from file.
            String line;

            // Create a file from the supplied map name/file path.
            System.IO.StreamReader file = new System.IO.StreamReader(map);

            // Go through each line of the map file and process each command appropriately.
            while ((line = file.ReadLine()) != null)
            {
                /*************************************FILE END*/
                if (line.StartsWith(MapIO.CLOSE_FILE))
                {
                    break;
                }

                /*************************************COMMENTS*/
                if (line.StartsWith(MapIO.COMMENT))
                {
                    continue;
                }

                /************************************LOAD IMAGES*/
                if (line.StartsWith(MapIO.IMAGE_LOAD))
                {
                    // Cycle to the next line
                    line = file.ReadLine();

                    // Keep loading each line as an image until you reach the end.
                    while (line != MapIO.IMAGE_CLOSE)
                    {
                        try
                        {
                            Bitmap image = new Bitmap(Image.FromFile(line), ImagePalette.IMAGE_SIZE, ImagePalette.IMAGE_SIZE);
                            newMap.GetImagePalette().AddNewImage(line, image);
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("Could not load image: " + line);
                            Console.WriteLine("" + e.ToString());
                        }

                        // Make sure you cycle to the next line in the file before you restart the loop.
                        line = file.ReadLine();
                    }
                    continue;
                }

                /************************************LOAD MAP*/
                if (line.StartsWith(MapIO.MAP_LOAD))
                {
                    // Cycle to the next line, which is the beginning of the map attributes.
                    line = file.ReadLine();

                    // Get the map dimentions from the file into local variables.
                    int colomns = Int32.Parse(line);
                    line = file.ReadLine();
                    int rows = Int32.Parse(line);
                    line = file.ReadLine();

                    // Set the map dimentions.
                    newMap.SetColumns(colomns);
                    newMap.SetRows(rows);
                    newMap.RebuildMap();

                    // Loop through every tile and set its images.
                    while (line != MapIO.MAP_CLOSE)
                    {
                        for (int i = 0; i < newMap.GetColumns(); i++)
                        {
                            for (int j = 0; j < newMap.GetRows(); j++)
                            {
                                // Read the tile coordinates and advance the line reader as necessary.
                                int x = Int32.Parse(line);
                                line = file.ReadLine();
                                int y = Int32.Parse(line);
                                line = file.ReadLine();

                                // Loop through each layer of the tile and set its image.
                                for (int n = 0; n < Map.NUMBER_OF_LAYERS; n++)
                                {
                                    newMap.GetTiles()[x, y].SetTileImage((Map.LAYER)n, line);
                                    line = file.ReadLine();
                                }
                            }
                        }
                    }
                    continue;
                }
            }

            // Shut the door.
            file.Close();

            return(newMap);
        }
Exemplo n.º 3
0
        /********************************INPUT*/
        /********************************INPUT*/
        /********************************INPUT*/
        /********************************INPUT*/
        // Returns a new map object based on the settings in the passed map path name.
        public static Map LoadMap(String map)
        {
            // Create a new map to build from a local file.
            Map newMap = new Map(0, 0);

            // Placeholder for the line being currently ready from file.
            String line;

            // Create a file from the supplied map name/file path.
            System.IO.StreamReader file = new System.IO.StreamReader(map);

            // Go through each line of the map file and process each command appropriately.
            while ((line = file.ReadLine()) != null)
            {
                /*************************************FILE END*/
                if (line.StartsWith(MapIO.CLOSE_FILE))
                    break;

                /*************************************COMMENTS*/
                if (line.StartsWith(MapIO.COMMENT))
                    continue;

                /************************************LOAD IMAGES*/
                if(line.StartsWith(MapIO.IMAGE_LOAD))
                {
                    // Cycle to the next line
                    line = file.ReadLine();

                    // Keep loading each line as an image until you reach the end.
                    while (line != MapIO.IMAGE_CLOSE)
                    {
                        try
                        {
                            Bitmap image = new Bitmap(Image.FromFile(line), ImagePalette.IMAGE_SIZE, ImagePalette.IMAGE_SIZE);
                            newMap.GetImagePalette().AddNewImage(line, image);
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("Could not load image: " + line);
                            Console.WriteLine("" + e.ToString());
                        }

                        // Make sure you cycle to the next line in the file before you restart the loop.
                        line = file.ReadLine();
                    }
                    continue;
                }

                /************************************LOAD MAP*/
                if (line.StartsWith(MapIO.MAP_LOAD))
                {
                    // Cycle to the next line, which is the beginning of the map attributes.
                    line = file.ReadLine();

                    // Get the map dimentions from the file into local variables.
                    int colomns = Int32.Parse(line);
                         line = file.ReadLine();
                    int rows = Int32.Parse(line);
                          line = file.ReadLine();

                    // Set the map dimentions.
                    newMap.SetColumns(colomns);
                    newMap.SetRows(rows);
                    newMap.RebuildMap();

                    // Loop through every tile and set its images.
                    while (line != MapIO.MAP_CLOSE)
                    {
                        for (int i = 0; i < newMap.GetColumns(); i++)
                        {
                            for (int j = 0; j < newMap.GetRows(); j++)
                            {
                                // Read the tile coordinates and advance the line reader as necessary.
                                int x = Int32.Parse(line);
                                    line = file.ReadLine();
                                int y = Int32.Parse(line);
                                    line = file.ReadLine();

                                    // Loop through each layer of the tile and set its image.
                                    for (int n = 0; n < Map.NUMBER_OF_LAYERS; n++)
                                    {
                                        newMap.GetTiles()[x, y].SetTileImage((Map.LAYER)n, line);
                                        line = file.ReadLine();
                                    }
                            }
                        }
                    }
                    continue;
                }

            }

            // Shut the door.
            file.Close();

            return newMap;
        }
Exemplo n.º 4
0
 // Method for creating a new blank map.
 public void CreateNewMap(int x, int y)
 {
     map = new Map(x, y);
     map.RebuildMap();
     map.GetImagePalette().PrintImageList();
     Refresh();
 }