Exemplo n.º 1
0
        public static RECTANGLE Intersec(RECTANGLE r1, RECTANGLE r2)
        {
            RECTANGLE rect = new RECTANGLE(0, 0, 0, 0);

            if (r1.cX <= r2.cX) // r1 ben trai r2
            {
                rect.cX = r2.cX;
                if (r2.cX + r2.width < r1.cX + r1.width) // th r2 nho hon r1 va nam trong r1
                {
                    rect.width = r2.width;
                }
                else
                {
                    rect.width = (int)((r1.cX + r1.width) - r2.cX);
                }
            }
            else
            {
                rect.cX = r1.cX;
                if (r1.cX + r1.width < r2.cX + r2.width)
                {
                    rect.width = r1.width;
                }
                else
                {
                    rect.width = (int)((r2.cX + r2.width) - r1.cX);
                }
            }

            //if (r2.cY <= r1.cY) // r1 ben tren r2
            //{
            //    rect.cY = r2.cY;
            //    if (r1.cY + r1.height > r2.cY + r2.height)
            //    {
            //        rect.height = r1.height;
            //    }
            //    else
            //    {
            //        rect.height = (int)(r1.cY - (r2.cY + r2.height));
            //    }
            //}
            //else
            //{
            //    rect.cY = r1.cY;
            //    if (r2.cY + r2.height > r1.cY + r1.height)
            //    {
            //        rect.height = r2.height;
            //    }
            //    else
            //    {
            //        rect.height= (int)(r2.cY - (r1.cY + r1.height));
            //    }
            //}

            if (r1.cY <= r2.cY)
            {
                rect.cY = r1.cY;
                if (r1.cY - r1.height > r2.cY - r2.height)
                {
                    rect.height = r1.height;
                }
                else
                {
                    rect.height = (int)(r1.cY - (r2.cY - r2.height));
                }
            }
            else
            {
                rect.cY = r2.cY;
                if (r2.cY - r2.height > r1.cY - r1.height)
                {
                    rect.height = r2.height;
                }
                else
                {
                    rect.height = (int)(r2.cY - (r1.cY - r1.height));
                }
            }

            if (rect.width <= 0 || rect.height <= 0)
            {
                return(new RECTANGLE(0, 0, 0, 0));
            }
            else
            {
                return(rect);
            }
        }
Exemplo n.º 2
0
        public static RECTANGLE IntersectCanvas(RECTANGLE r1, RECTANGLE r2)
        {
            RECTANGLE rect = new RECTANGLE(0, 0, 0, 0);

            if (r1.cX <= r2.cX)
            {
                rect.cX = r2.cX;
                if (r2.cX + r2.width < r1.cX + r1.width)
                {
                    rect.width = r2.width;
                }
                else
                {
                    rect.width = (int)(r1.cX + r1.width - r2.cX);
                }
            }
            else
            {
                rect.cX = r1.cX;
                if (r1.cX + r1.width < r2.cX + r2.width)
                {
                    rect.width = r1.width;
                }
                else
                {
                    rect.width = (int)(r2.cX + r2.width - r1.cX);
                }
            }


            if (r1.cY <= r2.cY)
            {
                rect.cY = r2.cY;
                if (r1.cY + r1.height > r2.cY + r2.height)
                {
                    rect.height = r2.height;
                }
                else
                {
                    rect.height = (int)(r1.cY + r1.height - r2.cY);
                }
            }
            else
            {
                rect.cY = r1.cY;
                if (r2.cY + r2.height > r1.cY + r1.height)
                {
                    rect.height = r1.height;
                }
                else
                {
                    rect.height = (int)(r2.cY + r2.height - r1.cY);
                }
            }

            if (rect.width <= 0 || rect.height <= 0)
            {
                return(new RECTANGLE(0, 0, 0, 0));
            }
            else
            {
                return(rect);
            }
        }
        public void move_to_update_position(object sender, MouseEventArgs m)
        {
            if (isDragged == true && m.LeftButton == MouseButtonState.Pressed && (Support.IsVirtualObject == true || Support.IsJump == true || Support.IsVirtualWater == true))
            {
                if (rect != null)
                {
                    WorkspaceWorking.Children.Remove(rect);
                }

                endPosition = m.GetPosition(WorkspaceWorking);

                #region Scroll SrollViewer of Canvas
                if (endPosition.X > 800 + ScrollCanvas.HorizontalOffset)
                {
                    ScrollCanvas.ScrollToHorizontalOffset(ScrollCanvas.HorizontalOffset + 1);
                    ScrollCanvas.UpdateLayout();
                }
                #endregion

                endPosition.X = ((int)endPosition.X / Support.WIDHT_OF_VIRTUALOBJECT) * Support.WIDHT_OF_VIRTUALOBJECT;
                endPosition.Y = ((int)endPosition.Y / Support.HEIGHT_OF_VIRTUALOBJECT) * Support.HEIGHT_OF_VIRTUALOBJECT;

                if ((int)endPosition.X % Support.WIDHT_OF_VIRTUALOBJECT > 0 || (endPosition.X - startPosition.X) / Support.WIDHT_OF_VIRTUALOBJECT < 1)
                {
                    endPosition.X += Support.WIDHT_OF_VIRTUALOBJECT;
                }

                if ((int)endPosition.Y % Support.HEIGHT_OF_VIRTUALOBJECT > 0 || (endPosition.Y - startPosition.Y) / Support.HEIGHT_OF_VIRTUALOBJECT < 1)
                {
                    endPosition.Y += Support.HEIGHT_OF_VIRTUALOBJECT;
                }

                rect = new Rectangle();
                rect.Tag = Support.virtualObject;
                rect.Width = (double)Math.Abs(endPosition.X - startPosition.X);
                rect.Height = (double)Math.Abs(endPosition.Y - startPosition.Y);
                if (Support.IsVirtualWater == true)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Blue);
                }
                else if(Support.IsJump == false)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Red);
                }
                else if (Support.IsJump == true)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Green);
                }
                rect.StrokeThickness = 3;

                if (endPosition.X > startPosition.X)
                {
                    Canvas.SetLeft(rect, startPosition.X);
                    finalPosition.X = startPosition.X;
                }
                else
                {
                    Canvas.SetLeft(rect, endPosition.X);
                    finalPosition.X = endPosition.X;
                }

                if (startPosition.Y < endPosition.Y)
                {
                    Canvas.SetTop(rect, startPosition.Y);
                    finalPosition.Y = startPosition.Y;
                }
                else
                {
                    Canvas.SetTop(rect, endPosition.Y);
                    finalPosition.Y = endPosition.Y;
                }
                Canvas.SetZIndex(rect, 2);
                WorkspaceWorking.Children.Add(rect);
            }
            else
            {
                if (isDragged == true && m.LeftButton == MouseButtonState.Released)
                {
                    isDragged = false;
                    if (rect != null)
                    {
                        ++Support.Count;
                        if (Support.IsVirtualWater == false && Support.IsJump == false)
                        {
                            OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);

                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List<OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;

                        }
                        else if(Support.IsVirtualWater == true)
                        {
                            OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);

                            EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY);
                            form.ShowDialog();
                            tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY);

                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_WATER, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List<OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;

                        }
                        else if (Support.IsJump == true)
                        {
                            OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);

                            EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY);
                            form.ShowDialog();
                            tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY);

                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_JUMP, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List<OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;
                        }
                    }
                    rect = null;
                    startPosition = endPosition;
                }
            }

            // Update coordination for tb
            if (this.tbX != null && this.tbY != null)
            {
                this.tbX.Text = m.GetPosition(WorkspaceWorking).X.ToString();
                this.tbY.Text = (Support.HEIGHT_MAP - m.GetPosition(WorkspaceWorking).Y).ToString();
            }

            if (Support.IsEraser == false)
            {
                #region.For to create enemyobject

                if (selectedItemFromListbox != null && m.LeftButton != MouseButtonState.Pressed)
                {
                    isAdded = false;
                    WorkspaceWorking.Children.Remove(tempSelectedItem);

                    Image cursorImage = new Image();
                    cursorImage.Tag = selectedItemFromListbox.Tag;
                    cursorImage.Source = selectedItemFromListbox.Source;
                    cursorImage.Width = selectedItemFromListbox.Width;
                    cursorImage.Height = selectedItemFromListbox.Height;
                    cursorImage.Opacity = 0.8f;

                    positionTempOfSelectedFromListbox = m.GetPosition(WorkspaceWorking);

                    tempSelectedItem = cursorImage;

                    if (Support.IsAlign == true)
                    {
                        #region.Collision between rambo & virtualobject
                        for (int i = 0; i < WorkspaceWorking.Children.Count; ++i)
                        {
                            RECTANGLE cursor = new RECTANGLE((float)positionTempOfSelectedFromListbox.X, (float)positionTempOfSelectedFromListbox.Y, (int)cursorImage.Width, (int)cursorImage.Height);

                            if (WorkspaceWorking.Children[i] is Rectangle)
                            {
                                Rectangle convertingObject = (Rectangle)(WorkspaceWorking.Children[i]);
                                if (convertingObject.Tag == Support.virtualObject && ((int)cursorImage.Tag == (int)ObjectID.RAMBO ||
                                                                (int)cursorImage.Tag == (int)ObjectID.SNIPER_STANDING) ||  (int)cursorImage.Tag == (int)ObjectID.TANK
                                ||  (int)cursorImage.Tag == (int)ObjectID.ENEMY_BIG_GUN_SHOOTING ||  (int)cursorImage.Tag == (int)ObjectID.ENEMY_RUN)
                                {
                                    RECTANGLE tempRect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height);
                                    RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor);
                                    if (collisionRect.width != 0 && collisionRect.height != 0)
                                    {
                                        positionTempOfSelectedFromListbox.Y = tempRect.cY - cursorImage.Height;
                                    }
                                }
                                else if (convertingObject.Tag == Support.gridLine && ((int)cursorImage.Tag == (int)ObjectID.GUN_ROTATING ||
                                                                     (int)cursorImage.Tag == (int)ObjectID.BIG_GUN_ROTATING) || (int)cursorImage.Tag == (int)ObjectID.BRIDGE
                                    || (int)cursorImage.Tag == (int)ObjectID.WEAPON_SENSOR || (int)cursorImage.Tag == (int)ObjectID.FIRE_BRIDGE || (int)cursorImage.Tag == (int)ObjectID.BIG_BOSS_1 || (int)cursorImage.Tag == (int)ObjectID.BIG_CAPSULE_BOSS)
                                {
                                    RECTANGLE tempRect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height);
                                    RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor);
                                    if (collisionRect.width != 0 && collisionRect.height != 0)
                                    {
                                        positionTempOfSelectedFromListbox.X = tempRect.cX;
                                        positionTempOfSelectedFromListbox.Y = tempRect.cY;
                                        break;
                                    }
                                }
                            }
                        }
                    }
                    Canvas.SetLeft(cursorImage, (double)(positionTempOfSelectedFromListbox.X));
                    Canvas.SetTop(cursorImage, (double)(positionTempOfSelectedFromListbox.Y));
                    WorkspaceWorking.Children.Add(cursorImage);
                        #endregion
                }

                if (m.LeftButton == MouseButtonState.Pressed && selectedItemFromListbox != null && isAdded == false)
                {
                    WorkspaceWorking.Children.Remove(tempSelectedItem);
                    Image finalSelectedItem = new Image();
                    finalSelectedItem.Tag = selectedItemFromListbox.Tag;
                    finalSelectedItem.Source = selectedItemFromListbox.Source;
                    finalSelectedItem.Width = selectedItemFromListbox.Width;
                    finalSelectedItem.Height = selectedItemFromListbox.Height;

                    Canvas.SetLeft(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.X));
                    Canvas.SetTop(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.Y));
                    WorkspaceWorking.Children.Add(finalSelectedItem);
                    isAdded = true;

                    if ((int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_CAPSULE || (int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_SENSOR)
                    {
                        ItemList itemList = new ItemList(WorkspaceWorking, positionTempOfSelectedFromListbox);
                        itemList.ShowDialog();
                    }
                }
            }
            else
            {
                for (int i = 0; i < WorkspaceWorking.Children.Count; ++i)
                {
                    if (WorkspaceWorking.Children[i] is Image)
                    {
                        Image tempSelected = (Image)(WorkspaceWorking.Children[i]);
                        if ((int)tempSelected.Tag != (int)ObjectType.TILE_MAP)
                        {
                            RECTANGLE rect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempSelected.Width, (int)tempSelected.Height);
                            System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y);
                            if (rect.IsContain(tempPoint) == true)
                            {
                                WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]);
                            }
                        }
                    }
                    else if (WorkspaceWorking.Children[i] is Rectangle)
                    {
                        Rectangle tempRect = (Rectangle)(WorkspaceWorking.Children[i]);
                        if (tempRect.Tag == Support.virtualObject && tempRect.Tag != Support.gridLine)
                        {
                            RECTANGLE rect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempRect.Width, (int)tempRect.Height);
                            System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y);
                            if (rect.IsContain(tempPoint) == true)
                            {
                                WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]);
                            }
                        }
                    }
                }
            }
            #endregion
        }
Exemplo n.º 4
0
        public static RECTANGLE IntersectCanvas(RECTANGLE r1, RECTANGLE r2)
        {
            RECTANGLE rect = new RECTANGLE(0, 0, 0, 0);
            if (r1.cX <= r2.cX)
            {
                rect.cX = r2.cX;
                if (r2.cX + r2.width < r1.cX + r1.width)
                {
                    rect.width = r2.width;
                }
                else
                {
                    rect.width = (int)(r1.cX + r1.width - r2.cX);
                }
            }
            else
            {
                rect.cX = r1.cX;
                if (r1.cX + r1.width < r2.cX + r2.width)
                {
                    rect.width = r1.width;
                }
                else
                {
                    rect.width = (int)(r2.cX +  r2.width - r1.cX);
                }
            }

            if (r1.cY <= r2.cY)
            {
                rect.cY = r2.cY;
                if (r1.cY + r1.height > r2.cY + r2.height)
                {
                    rect.height = r2.height;
                }
                else
                {
                    rect.height = (int)(r1.cY + r1.height - r2.cY);
                }
            }
            else
            {
                rect.cY = r1.cY;
                if (r2.cY + r2.height > r1.cY + r1.height)
                {
                    rect.height = r1.height;
                }
                else
                {
                    rect.height = (int)(r2.cY + r2.height - r1.cY);
                }
            }

            if (rect.width <= 0 || rect.height <= 0)
            {
                return new RECTANGLE(0, 0, 0, 0);
            }
            else
            {
                return rect;
            }
        }
Exemplo n.º 5
0
        public static RECTANGLE Intersec(RECTANGLE r1, RECTANGLE r2)
        {
            RECTANGLE rect = new RECTANGLE(0, 0, 0, 0);

            if (r1.cX <= r2.cX) // r1 ben trai r2
            {
                rect.cX = r2.cX;
                if (r2.cX + r2.width < r1.cX + r1.width) // th r2 nho hon r1 va nam trong r1
                {
                    rect.width = r2.width;
                }
                else
                {
                    rect.width = (int)((r1.cX + r1.width) - r2.cX);
                }
            }
            else
            {
                rect.cX = r1.cX;
                if (r1.cX + r1.width < r2.cX + r2.width)
                {
                    rect.width = r1.width;
                }
                else
                {
                    rect.width = (int)((r2.cX + r2.width) - r1.cX);
                }
            }

            //if (r2.cY <= r1.cY) // r1 ben tren r2
            //{
            //    rect.cY = r2.cY;
            //    if (r1.cY + r1.height > r2.cY + r2.height)
            //    {
            //        rect.height = r1.height;
            //    }
            //    else
            //    {
            //        rect.height = (int)(r1.cY - (r2.cY + r2.height));
            //    }
            //}
            //else
            //{
            //    rect.cY = r1.cY;
            //    if (r2.cY + r2.height > r1.cY + r1.height)
            //    {
            //        rect.height = r2.height;
            //    }
            //    else
            //    {
            //        rect.height= (int)(r2.cY - (r1.cY + r1.height));
            //    }
            //}

            if (r1.cY <= r2.cY)
            {
                rect.cY = r1.cY;
                if (r1.cY - r1.height > r2.cY - r2.height)
                {
                    rect.height = r1.height;
                }
                else
                {
                    rect.height = (int)(r1.cY - (r2.cY - r2.height));
                }
            }
            else
            {
                rect.cY = r2.cY;
                if (r2.cY - r2.height > r1.cY - r1.height)
                {
                    rect.height = r2.height;
                }
                else
                {
                    rect.height = (int)(r2.cY - (r1.cY - r1.height));
                }
            }

            if (rect.width <= 0 || rect.height <= 0)
            {
                return new RECTANGLE(0, 0, 0, 0);
            }
            else
            {
                return rect;
            }
        }
        public void move_to_update_position(object sender, MouseEventArgs m)
        {
            if (isDragged == true && m.LeftButton == MouseButtonState.Pressed && (Support.IsVirtualObject == true || Support.IsJump == true || Support.IsVirtualWater == true))
            {
                if (rect != null)
                {
                    WorkspaceWorking.Children.Remove(rect);
                }

                endPosition = m.GetPosition(WorkspaceWorking);

                #region Scroll SrollViewer of Canvas
                if (endPosition.X > 800 + ScrollCanvas.HorizontalOffset)
                {
                    ScrollCanvas.ScrollToHorizontalOffset(ScrollCanvas.HorizontalOffset + 1);
                    ScrollCanvas.UpdateLayout();
                }
                #endregion

                endPosition.X = ((int)endPosition.X / Support.WIDHT_OF_VIRTUALOBJECT) * Support.WIDHT_OF_VIRTUALOBJECT;
                endPosition.Y = ((int)endPosition.Y / Support.HEIGHT_OF_VIRTUALOBJECT) * Support.HEIGHT_OF_VIRTUALOBJECT;

                if ((int)endPosition.X % Support.WIDHT_OF_VIRTUALOBJECT > 0 || (endPosition.X - startPosition.X) / Support.WIDHT_OF_VIRTUALOBJECT < 1)
                {
                    endPosition.X += Support.WIDHT_OF_VIRTUALOBJECT;
                }

                if ((int)endPosition.Y % Support.HEIGHT_OF_VIRTUALOBJECT > 0 || (endPosition.Y - startPosition.Y) / Support.HEIGHT_OF_VIRTUALOBJECT < 1)
                {
                    endPosition.Y += Support.HEIGHT_OF_VIRTUALOBJECT;
                }


                rect        = new Rectangle();
                rect.Tag    = Support.virtualObject;
                rect.Width  = (double)Math.Abs(endPosition.X - startPosition.X);
                rect.Height = (double)Math.Abs(endPosition.Y - startPosition.Y);
                if (Support.IsVirtualWater == true)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Blue);
                }
                else if (Support.IsJump == false)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Red);
                }
                else if (Support.IsJump == true)
                {
                    rect.Stroke = new SolidColorBrush(Colors.Green);
                }
                rect.StrokeThickness = 3;

                if (endPosition.X > startPosition.X)
                {
                    Canvas.SetLeft(rect, startPosition.X);
                    finalPosition.X = startPosition.X;
                }
                else
                {
                    Canvas.SetLeft(rect, endPosition.X);
                    finalPosition.X = endPosition.X;
                }

                if (startPosition.Y < endPosition.Y)
                {
                    Canvas.SetTop(rect, startPosition.Y);
                    finalPosition.Y = startPosition.Y;
                }
                else
                {
                    Canvas.SetTop(rect, endPosition.Y);
                    finalPosition.Y = endPosition.Y;
                }
                Canvas.SetZIndex(rect, 2);
                WorkspaceWorking.Children.Add(rect);
            }
            else
            {
                if (isDragged == true && m.LeftButton == MouseButtonState.Released)
                {
                    isDragged = false;
                    if (rect != null)
                    {
                        ++Support.Count;
                        if (Support.IsVirtualWater == false && Support.IsJump == false)
                        {
                            OBJECT   temp         = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);


                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List <OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;
                        }
                        else if (Support.IsVirtualWater == true)
                        {
                            OBJECT   temp         = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);

                            EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY);
                            form.ShowDialog();
                            tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY);

                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_WATER, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List <OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;
                        }
                        else if (Support.IsJump == true)
                        {
                            OBJECT   temp         = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height));
                            VECTOR2D tempPosition = Support.ConvertCoordination(temp);

                            EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY);
                            form.ShowDialog();
                            tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY);

                            OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_JUMP, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height));

                            if (Support.listObject == null)
                            {
                                Support.listObject = new List <OBJECT>();
                            }
                            if (obj.Bound.width != 0 && obj.Bound.height != 0)
                            {
                                Support.listObject.Add(obj);
                            }

                            obj = null;
                        }
                    }
                    rect          = null;
                    startPosition = endPosition;
                }
            }

            // Update coordination for tb
            if (this.tbX != null && this.tbY != null)
            {
                this.tbX.Text = m.GetPosition(WorkspaceWorking).X.ToString();
                this.tbY.Text = (Support.HEIGHT_MAP - m.GetPosition(WorkspaceWorking).Y).ToString();
            }

            if (Support.IsEraser == false)
            {
                #region .For to create enemyobject

                if (selectedItemFromListbox != null && m.LeftButton != MouseButtonState.Pressed)
                {
                    isAdded = false;
                    WorkspaceWorking.Children.Remove(tempSelectedItem);

                    Image cursorImage = new Image();
                    cursorImage.Tag     = selectedItemFromListbox.Tag;
                    cursorImage.Source  = selectedItemFromListbox.Source;
                    cursorImage.Width   = selectedItemFromListbox.Width;
                    cursorImage.Height  = selectedItemFromListbox.Height;
                    cursorImage.Opacity = 0.8f;

                    positionTempOfSelectedFromListbox = m.GetPosition(WorkspaceWorking);

                    tempSelectedItem = cursorImage;

                    if (Support.IsAlign == true)
                    {
                        #region .Collision between rambo & virtualobject
                        for (int i = 0; i < WorkspaceWorking.Children.Count; ++i)
                        {
                            RECTANGLE cursor = new RECTANGLE((float)positionTempOfSelectedFromListbox.X, (float)positionTempOfSelectedFromListbox.Y, (int)cursorImage.Width, (int)cursorImage.Height);

                            if (WorkspaceWorking.Children[i] is Rectangle)
                            {
                                Rectangle convertingObject = (Rectangle)(WorkspaceWorking.Children[i]);
                                if (convertingObject.Tag == Support.virtualObject && ((int)cursorImage.Tag == (int)ObjectID.RAMBO ||
                                                                                      (int)cursorImage.Tag == (int)ObjectID.SNIPER_STANDING) || (int)cursorImage.Tag == (int)ObjectID.TANK ||
                                    (int)cursorImage.Tag == (int)ObjectID.ENEMY_BIG_GUN_SHOOTING || (int)cursorImage.Tag == (int)ObjectID.ENEMY_RUN)
                                {
                                    RECTANGLE tempRect      = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height);
                                    RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor);
                                    if (collisionRect.width != 0 && collisionRect.height != 0)
                                    {
                                        positionTempOfSelectedFromListbox.Y = tempRect.cY - cursorImage.Height;
                                    }
                                }
                                else if (convertingObject.Tag == Support.gridLine && ((int)cursorImage.Tag == (int)ObjectID.GUN_ROTATING ||
                                                                                      (int)cursorImage.Tag == (int)ObjectID.BIG_GUN_ROTATING) || (int)cursorImage.Tag == (int)ObjectID.BRIDGE ||
                                         (int)cursorImage.Tag == (int)ObjectID.WEAPON_SENSOR || (int)cursorImage.Tag == (int)ObjectID.FIRE_BRIDGE || (int)cursorImage.Tag == (int)ObjectID.BIG_BOSS_1 || (int)cursorImage.Tag == (int)ObjectID.BIG_CAPSULE_BOSS)
                                {
                                    RECTANGLE tempRect      = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height);
                                    RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor);
                                    if (collisionRect.width != 0 && collisionRect.height != 0)
                                    {
                                        positionTempOfSelectedFromListbox.X = tempRect.cX;
                                        positionTempOfSelectedFromListbox.Y = tempRect.cY;
                                        break;
                                    }
                                }
                            }
                        }
                    }
                    Canvas.SetLeft(cursorImage, (double)(positionTempOfSelectedFromListbox.X));
                    Canvas.SetTop(cursorImage, (double)(positionTempOfSelectedFromListbox.Y));
                    WorkspaceWorking.Children.Add(cursorImage);
                    #endregion
                }

                if (m.LeftButton == MouseButtonState.Pressed && selectedItemFromListbox != null && isAdded == false)
                {
                    WorkspaceWorking.Children.Remove(tempSelectedItem);
                    Image finalSelectedItem = new Image();
                    finalSelectedItem.Tag    = selectedItemFromListbox.Tag;
                    finalSelectedItem.Source = selectedItemFromListbox.Source;
                    finalSelectedItem.Width  = selectedItemFromListbox.Width;
                    finalSelectedItem.Height = selectedItemFromListbox.Height;

                    Canvas.SetLeft(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.X));
                    Canvas.SetTop(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.Y));
                    WorkspaceWorking.Children.Add(finalSelectedItem);
                    isAdded = true;

                    if ((int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_CAPSULE || (int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_SENSOR)
                    {
                        ItemList itemList = new ItemList(WorkspaceWorking, positionTempOfSelectedFromListbox);
                        itemList.ShowDialog();
                    }
                }
            }
            else
            {
                for (int i = 0; i < WorkspaceWorking.Children.Count; ++i)
                {
                    if (WorkspaceWorking.Children[i] is Image)
                    {
                        Image tempSelected = (Image)(WorkspaceWorking.Children[i]);
                        if ((int)tempSelected.Tag != (int)ObjectType.TILE_MAP)
                        {
                            RECTANGLE            rect      = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempSelected.Width, (int)tempSelected.Height);
                            System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y);
                            if (rect.IsContain(tempPoint) == true)
                            {
                                WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]);
                            }
                        }
                    }
                    else if (WorkspaceWorking.Children[i] is Rectangle)
                    {
                        Rectangle tempRect = (Rectangle)(WorkspaceWorking.Children[i]);
                        if (tempRect.Tag == Support.virtualObject && tempRect.Tag != Support.gridLine)
                        {
                            RECTANGLE            rect      = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempRect.Width, (int)tempRect.Height);
                            System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y);
                            if (rect.IsContain(tempPoint) == true)
                            {
                                WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]);
                            }
                        }
                    }
                }
            }
            #endregion
        }