public static void UpdateSelectedEnemy() { if (EncounterRenderer.EnemySelectionWindow != null && EncounterRenderer.EnemySelectionWindow.IsVisible) { EncounterRenderer.DrawEnemies(); } }
private static void EnemySelectionControl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e) { if (!EncounterRenderer.EnemySelectionMouseClickConfirmPosition.HasValue) { EncounterRenderer.EnemySelectionMouseClickConfirmPosition = e.Location; EncounterRenderer.DrawEnemies(); } }
private static void EnemyControl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e) { if (EncounterRenderer.IsEnemyMouseDown) { EncounterRenderer.ShowEnemySelect(); } EncounterRenderer.IsEnemyMouseDown = false; EncounterRenderer.DrawEnemy(); EncounterRenderer.DrawEnemies(); }
private static void EnemySelectionControl_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e) { EncounterRenderer.EnemySelectionMousePosition = e.Location; EncounterRenderer.DrawEnemies(); }