private void StartGame() { w = new ManicDiggerGameWindow(); if (maingamewindow == null) { //wasn't done in StartMenu(). maingamewindow = new MainGameWindow(w); } maingamewindow.mywindow = w; w.d_MainWindow = maingamewindow; w.d_Exit = exit; w.d_Audio = audio; MakeGame(); w.connectdata = connectdata; w.Run(); }
public void Start() { w = new ManicDiggerGameWindow(); audio = new AudioOpenAl(); w.audio = audio; MakeGame(true); // Defaults for connectioninfo if (connectinfo == null) { connectinfo = new ServerConnectInfo(); connectinfo.url = "127.0.0.1"; connectinfo.port = 25570; connectinfo.username = "******"; } // Temporary plugin of ServerConnectInfo. Need to come back and clean this up. if (connectinfo.url != null) { w.GameUrl = connectinfo.url + ":" + connectinfo.port; } if (connectinfo.username != null) { w.username = connectinfo.username; } this.exit = w; w.Run(); }
public void Start() { w = new ManicDiggerGameWindow(); audio = new AudioOpenAl(); w.audio = audio; MakeGame(true); w.GameUrl = GameUrl; if (User != null) { w.username = User; } if (Password != null) { w.mppassword = Password; } w.Run(); }