public void Run() { while (window.IsOpen) { window.DispatchEvents(); DoEvents(); if (Update() == UpdateResult.Completed) { config.Save(ConfigUtilities.GetConfigPath()); return; } } }
public DoomApplication(CommandLineArgs args) { config = new Config(ConfigUtilities.GetConfigPath()); try { config.video_screenwidth = Math.Clamp(config.video_screenwidth, 320, 3200); config.video_screenheight = Math.Clamp(config.video_screenheight, 200, 2000); var videoMode = new VideoMode((uint)config.video_screenwidth, (uint)config.video_screenheight); var style = Styles.Close | Styles.Titlebar; if (config.video_fullscreen) { style = Styles.Fullscreen; } window = new RenderWindow(videoMode, ApplicationInfo.Title, style); window.Clear(new Color(64, 64, 64)); window.Display(); if (args.deh.Present) { DeHackEd.ReadFiles(args.deh.Value); } resource = new CommonResource(GetWadPaths(args)); renderer = new SfmlRenderer(config, window, resource); if (!args.nosound.Present && !args.nosfx.Present) { sound = new SfmlSound(config, resource.Wad); } if (!args.nosound.Present && !args.nomusic.Present) { music = ConfigUtilities.GetSfmlMusicInstance(config, resource.Wad); } userInput = new SfmlUserInput(config, window, !args.nomouse.Present); events = new List <DoomEvent>(); options = new GameOptions(); options.GameVersion = resource.Wad.GameVersion; options.GameMode = resource.Wad.GameMode; options.MissionPack = resource.Wad.MissionPack; options.Renderer = renderer; options.Sound = sound; options.Music = music; options.UserInput = userInput; menu = new DoomMenu(this); opening = new OpeningSequence(resource, options); cmds = new TicCmd[Player.MaxPlayerCount]; for (var i = 0; i < Player.MaxPlayerCount; i++) { cmds[i] = new TicCmd(); } game = new DoomGame(resource, options); wipe = new WipeEffect(renderer.WipeBandCount, renderer.WipeHeight); wiping = false; currentState = ApplicationState.None; nextState = ApplicationState.Opening; needWipe = false; sendPause = false; quit = false; quitMessage = null; CheckGameArgs(args); window.Closed += (sender, e) => window.Close(); window.KeyPressed += KeyPressed; window.KeyReleased += KeyReleased; if (!args.timedemo.Present) { window.SetFramerateLimit(35); } mouseGrabbed = false; } catch (Exception e) { Dispose(); ExceptionDispatchInfo.Throw(e); } }