public static EnabledListener Get(GameObject go, string listenerTag = null)
        {
            EnabledListener[] listeners = go.GetComponents <EnabledListener>();
            EnabledListener   listener  = FindListener(listeners, listenerTag);

            if (listener == null)
            {
                listener             = go.AddComponent <EnabledListener>();
                listener.listenerTag = listenerTag;
            }
            return(listener);
        }
Exemplo n.º 2
0
        private void AddEnabledListener()
        {
            Action <LuaTable> luaOnEnable  = m_LuaTable.Get <Action <LuaTable> >("OnEnable");
            Action <LuaTable> luaOnDisable = m_LuaTable.Get <Action <LuaTable> >("OnDisable");

            if (luaOnEnable != null || luaOnDisable != null)
            {
                EnabledListener listener = EnabledListener.Get(this);
                listener.onEnable  = luaOnEnable;
                listener.onDisable = luaOnDisable;
                if (!m_BehaviourListenerSet.Contains(listener))
                {
                    m_BehaviourListenerSet.Add(listener);
                }
            }
        }