public void SaveGraphToFile(StateMachineGraphData data, int width, int height, string filename) { Graph gleeGraph = CreateGraph(data); var renderer = new GraphRenderer(gleeGraph); renderer.CalculateLayout(); var bitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); renderer.Render(bitmap); Trace.WriteLine("Saving graph to " + filename); bitmap.Save(filename, ImageFormat.Png); }
public Graph CreateGraph(StateMachineGraphData data) { var graph = new AdjacencyGraph<Vertex, Edge<Vertex>>(); data.Vertices.Each(x => graph.AddVertex(x)); data.Edges.Each(x => graph.AddEdge(new Edge<Vertex>(x.From, x.To))); GleeGraphPopulator<Vertex, Edge<Vertex>> glee = graph.CreateGleePopulator(); glee.NodeAdded += NodeStyler; glee.EdgeAdded += EdgeStyler; glee.Compute(); Graph gleeGraph = glee.GleeGraph; return gleeGraph; }
public static void TestShowVisualizer(StateMachineGraphData data) { var visualizerHost = new VisualizerDevelopmentHost(data, typeof(StateMachineDebugVisualizer)); visualizerHost.ShowVisualizer(); }