Exemplo n.º 1
0
        void CreateDepthStencil(IMgCommandBuffer setupCmdBuffer, MgGraphicsDeviceCreateInfo createInfo)
        {
            var image = new MgImageCreateInfo {
                ImageType = MgImageType.TYPE_2D,
                Format    = createInfo.DepthStencil,
                Extent    = new MgExtent3D {
                    Width  = createInfo.Width,
                    Height = createInfo.Height,
                    Depth  = 1
                },
                MipLevels   = 1,
                ArrayLayers = 1,
                Samples     = createInfo.Samples,
                Tiling      = MgImageTiling.OPTIMAL,
                // TODO : multisampled uses MgImageUsageFlagBits.TRANSIENT_ATTACHMENT_BIT | MgImageUsageFlagBits.DEPTH_STENCIL_ATTACHMENT_BIT;
                Usage = MgImageUsageFlagBits.DEPTH_STENCIL_ATTACHMENT_BIT | MgImageUsageFlagBits.TRANSFER_SRC_BIT,
                Flags = 0,
            };
            var mem_alloc = new MgMemoryAllocateInfo {
                AllocationSize  = 0,
                MemoryTypeIndex = 0,
            };
            MgMemoryRequirements memReqs;

            Debug.Assert(mGraphicsConfiguration.Partition != null);

            Result err;

            {
                IMgImage dsImage;
                err = mGraphicsConfiguration.Partition.Device.CreateImage(image, null, out dsImage);
                Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");
                mImage = dsImage;
            }
            mGraphicsConfiguration.Partition.Device.GetImageMemoryRequirements(mImage, out memReqs);
            mem_alloc.AllocationSize = memReqs.Size;
            uint memTypeIndex;
            bool memoryTypeFound = mGraphicsConfiguration.Partition.GetMemoryType(memReqs.MemoryTypeBits, MgMemoryPropertyFlagBits.DEVICE_LOCAL_BIT, out memTypeIndex);

            Debug.Assert(memoryTypeFound);
            mem_alloc.MemoryTypeIndex = memTypeIndex;
            {
                IMgDeviceMemory dsDeviceMemory;
                err = mGraphicsConfiguration.Partition.Device.AllocateMemory(mem_alloc, null, out dsDeviceMemory);
                Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");
                mDeviceMemory = dsDeviceMemory;
            }
            err = mImage.BindImageMemory(mGraphicsConfiguration.Partition.Device, mDeviceMemory, 0);
            Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");
            mImageTools.SetImageLayout(setupCmdBuffer, mImage, MgImageAspectFlagBits.DEPTH_BIT | MgImageAspectFlagBits.STENCIL_BIT, MgImageLayout.UNDEFINED, MgImageLayout.DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
            var depthStencilView = new MgImageViewCreateInfo {
                Image            = mImage,
                ViewType         = MgImageViewType.TYPE_2D,
                Format           = createInfo.DepthStencil,
                Flags            = 0,
                SubresourceRange = new MgImageSubresourceRange {
                    AspectMask     = MgImageAspectFlagBits.DEPTH_BIT | MgImageAspectFlagBits.STENCIL_BIT,
                    BaseMipLevel   = 0,
                    LevelCount     = 1,
                    BaseArrayLayer = 0,
                    LayerCount     = 1,
                },
            };
            {
                IMgImageView dsView;
                err = mGraphicsConfiguration.Partition.Device.CreateImageView(depthStencilView, null, out dsView);
                Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");
                mDepthStencilImageView = dsView;
            }
        }
Exemplo n.º 2
0
        public void Create(IMgCommandBuffer cmd, UInt32 width, UInt32 height)
        {
            mWidth  = width;
            mHeight = height;

            Result          err;
            IMgSwapchainKHR oldSwapchain = mSwapChain;

            Setup();

            // Get physical device surface properties and formats
            MgSurfaceCapabilitiesKHR surfCaps;

            err = mPartition.PhysicalDevice.GetPhysicalDeviceSurfaceCapabilitiesKHR(mLayer.Surface, out surfCaps);
            Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");

            // Get available present modes
            MgPresentModeKHR[] presentModes;
            err = mPartition.PhysicalDevice.GetPhysicalDeviceSurfacePresentModesKHR(mLayer.Surface, out presentModes);
            Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");

            var swapchainExtent = new MgExtent2D {
            };

            // width and height are either both -1, or both not -1.
            if ((int)surfCaps.CurrentExtent.Width == -1)
            {
                // If the surface size is undefined, the size is set to
                // the size of the images requested.
                swapchainExtent.Width  = mWidth;
                swapchainExtent.Height = mHeight;
            }
            else
            {
                // If the surface size is defined, the swap chain size must match
                swapchainExtent = surfCaps.CurrentExtent;
                mWidth          = surfCaps.CurrentExtent.Width;
                mHeight         = surfCaps.CurrentExtent.Height;
            }

            // Prefer mailbox mode if present, it's the lowest latency non-tearing present  mode
            MgPresentModeKHR swapchainPresentMode = MgPresentModeKHR.FIFO_KHR;

            for (uint i = 0; i < presentModes.Length; i++)
            {
                if (presentModes[i] == MgPresentModeKHR.MAILBOX_KHR)
                {
                    swapchainPresentMode = MgPresentModeKHR.MAILBOX_KHR;
                    break;
                }
                if ((swapchainPresentMode != MgPresentModeKHR.MAILBOX_KHR) && (presentModes[i] == MgPresentModeKHR.IMMEDIATE_KHR))
                {
                    swapchainPresentMode = MgPresentModeKHR.IMMEDIATE_KHR;
                }
            }

            // Determine the number of images
            uint desiredNumberOfSwapchainImages = surfCaps.MinImageCount + 1;

            if ((surfCaps.MaxImageCount > 0) && (desiredNumberOfSwapchainImages > surfCaps.MaxImageCount))
            {
                desiredNumberOfSwapchainImages = surfCaps.MaxImageCount;
            }

            MgSurfaceTransformFlagBitsKHR preTransform;

            if ((surfCaps.SupportedTransforms & MgSurfaceTransformFlagBitsKHR.IDENTITY_BIT_KHR) != 0)
            {
                preTransform = MgSurfaceTransformFlagBitsKHR.IDENTITY_BIT_KHR;
            }
            else
            {
                preTransform = surfCaps.CurrentTransform;
            }

            var swapchainCI = new MgSwapchainCreateInfoKHR {
                Surface            = mLayer.Surface,
                MinImageCount      = desiredNumberOfSwapchainImages,
                ImageFormat        = Format,
                ImageColorSpace    = mColorSpace,
                ImageExtent        = swapchainExtent,
                ImageUsage         = MgImageUsageFlagBits.COLOR_ATTACHMENT_BIT,
                PreTransform       = (MgSurfaceTransformFlagBitsKHR)preTransform,
                ImageArrayLayers   = 1,
                ImageSharingMode   = MgSharingMode.EXCLUSIVE,
                QueueFamilyIndices = null,
                PresentMode        = swapchainPresentMode,
                OldSwapchain       = oldSwapchain,
                Clipped            = true,
                CompositeAlpha     = MgCompositeAlphaFlagBitsKHR.OPAQUE_BIT_KHR,
            };

            err = mPartition.Device.CreateSwapchainKHR(swapchainCI, null, out mSwapChain);
            Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");

            // If an existing swap chain is re-created, destroy the old swap chain
            // This also cleans up all the presentable images
            if (oldSwapchain != null)
            {
                for (uint i = 0; i < mImageCount; i++)
                {
                    mBuffers[i].View.DestroyImageView(mPartition.Device, null);
                }
                oldSwapchain.DestroySwapchainKHR(mPartition.Device, null);
            }

            // Get the swap chain images
            err = mPartition.Device.GetSwapchainImagesKHR(mSwapChain, out mImages);
            Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");

            // Get the swap chain buffers containing the image and imageview
            mImageCount = (uint)mImages.Length;
            mBuffers    = new MgSwapchainBuffer[mImageCount];
            for (uint i = 0; i < mImageCount; i++)
            {
                var buffer = new MgSwapchainBuffer();
                var colorAttachmentView = new MgImageViewCreateInfo {
                    Format     = Format,
                    Components = new MgComponentMapping {
                        R = MgComponentSwizzle.R,
                        G = MgComponentSwizzle.G,
                        B = MgComponentSwizzle.B,
                        A = MgComponentSwizzle.A,
                    },
                    SubresourceRange = new MgImageSubresourceRange
                    {
                        AspectMask     = MgImageAspectFlagBits.COLOR_BIT,
                        BaseMipLevel   = 0,
                        LevelCount     = 1,
                        BaseArrayLayer = 0,
                        LayerCount     = 1,
                    },
                    ViewType = MgImageViewType.TYPE_2D,
                    Flags    = 0,
                };

                buffer.Image = mImages[i];

                // Transform images from initial (undefined) to present layout
                mImageTools.SetImageLayout(
                    cmd,
                    buffer.Image,
                    MgImageAspectFlagBits.COLOR_BIT,
                    MgImageLayout.UNDEFINED,
                    MgImageLayout.PRESENT_SRC_KHR);

                colorAttachmentView.Image = buffer.Image;

                IMgImageView bufferView;
                err = mPartition.Device.CreateImageView(colorAttachmentView, null, out bufferView);
                Debug.Assert(err == Result.SUCCESS, err + " != Result.SUCCESS");
                buffer.View = bufferView;

                mBuffers [i] = buffer;
            }
        }