Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
public void CmdPushConstants(IMgPipelineLayout layout, MgShaderStageFlagBits stageFlags, UInt32 offset, UInt32 size, IntPtr pValues) { var bLayout = (VkPipelineLayout)layout; Debug.Assert(bLayout != null); Interops.vkCmdPushConstants(this.Handle, bLayout.Handle, (Magnesium.Vulkan.VkShaderStageFlags)stageFlags, offset, size, pValues); }