public void Can_Add_Game_Stat_To_Player() { var player = new Player("daft", "*****@*****.**"); var result = new GameResult(); var opponent = new Player("dork", "*****@*****.**"); var date = new DateTime(2011, 12, 24, 16, 0, 0); var expected = new GameResult(GameResultEnum.Win, opponent, date); player.AddGameResult(result); Assert.AreEqual(1, player.MatchHistory.Count); }
public void AddGameResult(GameResult playedGame) { m_MatchHistory.Add(playedGame); }