/// <summary>
        /// Override of the Object.Equals method, returns
        /// true if the current object is equal to another
        /// object passed as a parameter.
        /// </summary>
        /// <param name="other">The object to test for equality.
        /// </param>
        /// <returns>True if the objects are logically equal,
        /// false otherwise.</returns>
        public override bool Equals(object other)
        {
            bool result = false;

            if (other != null)
            {
                if ((object)this == other)
                {
                    result = true;
                }
                else if (other is BattingAverage)
                {
                    BattingAverage otherAvg = (BattingAverage)other;
                    result = Average() == otherAvg.Average();
                }
            }
            return(result);
        }
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            BattingAverage ba = new BattingAverage(30, 10);

            Console.WriteLine(ba);

            BattingAverage ba1 = new BattingAverage();
            BattingAverage ba2 = new BattingAverage();

            if (ba1 && ba2)
            {
                Console.WriteLine("Tested not OK");
            }
            else
            {
                Console.WriteLine("Tested OK");
            }

            if (ba1 || ba2)
            {
                Console.WriteLine("Tested not OK");
            }
            else
            {
                Console.WriteLine("Tested OK");
            }


            ba1.AtBats = 5;
            ba1.Hits   = 2;

            Console.WriteLine(5.ToString("C"));

            if (ba1 && ba2)
            {
                Console.WriteLine("Tested not OK");
            }
            else
            {
                Console.WriteLine("Tested OK");
            }

            if (ba1 || ba2)
            {
                Console.WriteLine("Tested OK");
            }
            else
            {
                Console.WriteLine("Tested not OK");
            }

            ba2.AtBats = 3;
            ba2.Hits   = 2;

            if (ba1 && ba2)
            {
                Console.WriteLine("Tested OK");
            }
            else
            {
                Console.WriteLine("Tested not OK");
            }

            if (ba1 || ba2)
            {
                Console.WriteLine("Tested OK");
            }
            else
            {
                Console.WriteLine("Tested not OK");
            }

            ba1.Hits   = 0;
            ba1.AtBats = 0;

            if (ba1 && ba2)
            {
                Console.WriteLine("Tested not OK");
            }
            else
            {
                Console.WriteLine("Tested OK");
            }

            if (ba1 || ba2)
            {
                Console.WriteLine("Tested not OK");
            }
            else
            {
                Console.WriteLine("Tested OK");
            }

            Console.WriteLine("Done");
        }