/// <summary>Gets updates from the server.</summary> public void getUpdates(ChessActions actions, ChessActions.gameSquare[,] chessBoard, TextView whoTurn) { if (actions.getLastMove(chessBoard)) { myTurn = true; if (myTurn) { whoTurn.Text = username + "'s Turn"; } else { whoTurn.Text = opponent + "'s Turn"; } printToTable(chessBoard); } }
/// <summary>Draws the table and pieces.</summary> public void printToTable(ChessActions.gameSquare[,] chessboard) { table = new ImageView[8, 8]; table[0,0] = FindViewById<ImageView> (Resource.Id.A0); table[0,1] = FindViewById<ImageView> (Resource.Id.B0); table[0,2] = FindViewById<ImageView> (Resource.Id.C0); table[0,3] = FindViewById<ImageView> (Resource.Id.D0); table[0,4] = FindViewById<ImageView> (Resource.Id.E0); table[0,5] = FindViewById<ImageView> (Resource.Id.F0); table[0,6] = FindViewById<ImageView> (Resource.Id.G0); table[0,7] = FindViewById<ImageView> (Resource.Id.H0); table[1,0] = FindViewById<ImageView> (Resource.Id.A1); table[1,1] = FindViewById<ImageView> (Resource.Id.B1); table[1,2] = FindViewById<ImageView> (Resource.Id.C1); table[1,3] = FindViewById<ImageView> (Resource.Id.D1); table[1,4] = FindViewById<ImageView> (Resource.Id.E1); table[1,5] = FindViewById<ImageView> (Resource.Id.F1); table[1,6] = FindViewById<ImageView> (Resource.Id.G1); table[1,7] = FindViewById<ImageView> (Resource.Id.H1); table[2,0] = FindViewById<ImageView> (Resource.Id.A2); table[2,1] = FindViewById<ImageView> (Resource.Id.B2); table[2,2] = FindViewById<ImageView> (Resource.Id.C2); table[2,3] = FindViewById<ImageView> (Resource.Id.D2); table[2,4] = FindViewById<ImageView> (Resource.Id.E2); table[2,5] = FindViewById<ImageView> (Resource.Id.F2); table[2,6] = FindViewById<ImageView> (Resource.Id.G2); table[2,7] = FindViewById<ImageView> (Resource.Id.H2); table[3,0] = FindViewById<ImageView> (Resource.Id.A3); table[3,1] = FindViewById<ImageView> (Resource.Id.B3); table[3,2] = FindViewById<ImageView> (Resource.Id.C3); table[3,3] = FindViewById<ImageView> (Resource.Id.D3); table[3,4] = FindViewById<ImageView> (Resource.Id.E3); table[3,5] = FindViewById<ImageView> (Resource.Id.F3); table[3,6] = FindViewById<ImageView> (Resource.Id.G3); table[3,7] = FindViewById<ImageView> (Resource.Id.H3); table[4,0] = FindViewById<ImageView> (Resource.Id.A4); table[4,1] = FindViewById<ImageView> (Resource.Id.B4); table[4,2] = FindViewById<ImageView> (Resource.Id.C4); table[4,3] = FindViewById<ImageView> (Resource.Id.D4); table[4,4] = FindViewById<ImageView> (Resource.Id.E4); table[4,5] = FindViewById<ImageView> (Resource.Id.F4); table[4,6] = FindViewById<ImageView> (Resource.Id.G4); table[4,7] = FindViewById<ImageView> (Resource.Id.H4); table[5,0] = FindViewById<ImageView> (Resource.Id.A5); table[5,1] = FindViewById<ImageView> (Resource.Id.B5); table[5,2] = FindViewById<ImageView> (Resource.Id.C5); table[5,3] = FindViewById<ImageView> (Resource.Id.D5); table[5,4] = FindViewById<ImageView> (Resource.Id.E5); table[5,5] = FindViewById<ImageView> (Resource.Id.F5); table[5,6] = FindViewById<ImageView> (Resource.Id.G5); table[5,7] = FindViewById<ImageView> (Resource.Id.H5); table[6,0] = FindViewById<ImageView> (Resource.Id.A6); table[6,1] = FindViewById<ImageView> (Resource.Id.B6); table[6,2] = FindViewById<ImageView> (Resource.Id.C6); table[6,3] = FindViewById<ImageView> (Resource.Id.D6); table[6,4] = FindViewById<ImageView> (Resource.Id.E6); table[6,5] = FindViewById<ImageView> (Resource.Id.F6); table[6,6] = FindViewById<ImageView> (Resource.Id.G6); table[6,7] = FindViewById<ImageView> (Resource.Id.H6); table[7,0] = FindViewById<ImageView> (Resource.Id.A7); table[7,1] = FindViewById<ImageView> (Resource.Id.B7); table[7,2] = FindViewById<ImageView> (Resource.Id.C7); table[7,3] = FindViewById<ImageView> (Resource.Id.D7); table[7,4] = FindViewById<ImageView> (Resource.Id.E7); table[7,5] = FindViewById<ImageView> (Resource.Id.F7); table[7,6] = FindViewById<ImageView> (Resource.Id.G7); table[7,7] = FindViewById<ImageView> (Resource.Id.H7); for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { switch (chessboard [i, j].piece) { case ChessActions.chessman.Bishop: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackBishop); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhiteBishop); } break; case ChessActions.chessman.King: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackKing); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhiteKing); } break; case ChessActions.chessman.Knight: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackKnight); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhiteKnight); } break; case ChessActions.chessman.Pawn: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackPawn); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhitePawn); } break; case ChessActions.chessman.Queen: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackQueen); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhiteQueen); } break; case ChessActions.chessman.Rook: if (chessboard [i, j].colour == ChessActions.chessmanColour.black) { table [i, j].SetImageResource (Resource.Drawable.BlackRook); } else if (chessboard [i, j].colour == ChessActions.chessmanColour.white) { table [i, j].SetImageResource (Resource.Drawable.WhiteRook); } break; default: table [i, j].SetImageResource (Resource.Drawable.blank); break; } } } if (ChessActions.endGame == true) { if (!myTurn) { // if you just moved whoTurn.Text = username + " wins"; myTurn = false; } else { whoTurn.Text = opponent + " wins"; myTurn = false; } } }
/// <summary>Gets updates from the server.</summary> public void getUpdates(ChessActions actions, ChessActions.gameSquare[,] chessBoard, TextView whoTurn) { if (actions.getLastMove (chessBoard)) { myTurn = true; if(myTurn) whoTurn.Text = username + "'s Turn"; else whoTurn.Text = opponent + "'s Turn"; printToTable(chessBoard); } }