Exemplo n.º 1
0
        public static void WriteNewItem(int location, int item)
        {
            System.Diagnostics.Debug.WriteLine($"Writing {Items.ITEM_NAMES[item]} --> {Items.ITEM_NAMES[location]}");

            bool isRepeatable      = Items.REPEATABLE.Contains(item);
            bool isCycleRepeatable = Items.CYCLE_REPEATABLE.Contains(item);

            location = ItemUtils.SubtractItemOffset(location);
            item     = ItemUtils.SubtractItemOffset(item);

            int f            = RomUtils.GetFileIndexForWriting(GET_ITEM_TABLE);
            int baseaddr     = GET_ITEM_TABLE - RomData.MMFileList[f].Addr;
            var getItemIndex = RomData.GetItemIndices[location];

            if (location == Items.ItemGoldDust)
            {
                getItemIndex = 0x6A; // Place items intended for Gold Dust at the Goron Race Bottle location.
            }
            int offset   = (getItemIndex - 1) * 8 + baseaddr;
            var newItem  = RomData.GetItemList[item];
            var fileData = RomData.MMFileList[f].Data;

            var data = new byte[]
            {
                newItem.ItemGained,
                newItem.Flag,
                newItem.Index,
                newItem.Type,
                (byte)(newItem.Message >> 8),
                (byte)(newItem.Message & 0xFF),
                (byte)(newItem.Object >> 8),
                (byte)(newItem.Object & 0xFF),
            };

            ReadWriteUtils.Arr_Insert(data, 0, data.Length, fileData, offset);

            if (isCycleRepeatable)
            {
                ReadWriteUtils.WriteToROM(cycle_repeat, (ushort)getItemIndex);
                cycle_repeat += 2;
            }

            if (!isRepeatable)
            {
                SceneUtils.UpdateSceneFlagMask(getItemIndex);
            }

            if (item == Items.ItemBottleWitch)
            {
                ReadWriteUtils.WriteToROM(0xB49982, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B42, (ushort)getItemIndex);
            }

            if (item == Items.ItemBottleMadameAroma)
            {
                ReadWriteUtils.WriteToROM(0xB4999A, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B4E, (ushort)getItemIndex);
            }

            if (item == Items.ItemBottleAliens)
            {
                ReadWriteUtils.WriteToROM(0xB499A6, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B5A, (ushort)getItemIndex);
            }
            // Goron Race Bottle now rewards a plain Gold Dust, so this is unnecessary until a proper fix for Goron Dust is found.
            //if (NewItem == Items.ItemBottleGoronRace)
            //{
            //    WriteToROM(0xB499B2, (ushort)getItemIndex);
            //    WriteToROM(0xC72B66, (ushort)getItemIndex);
            //}
        }
Exemplo n.º 2
0
        public static void WriteNewItem(int ItemSlot, int NewItem, bool IsRepeatable, bool RepeatCycle)
        {
            int f         = RomUtils.GetFileIndexForWriting(Addresses.GetItemTable);
            int baseaddr  = Addresses.GetItemTable - RomData.MMFileList[f].Addr;
            var itemIndex = RomData.GetItemIndices[ItemSlot];

            if (ItemSlot == Items.ItemGoldDust)
            {
                itemIndex = 0x6A; // Place items intended for Gold Dust at the Goron Race Bottle location.
            }
            int offset   = (itemIndex - 1) * 8 + baseaddr;
            var newItem  = RomData.GetItemList[NewItem];
            var fileData = RomData.MMFileList[f].Data;
            var data     = new byte[]
            {
                newItem.ItemGained,
                newItem.Flag,
                newItem.Index,
                newItem.Type,
                (byte)(newItem.Message >> 8),
                (byte)(newItem.Message & 0xFF),
                (byte)(newItem.Object >> 8),
                (byte)(newItem.Object & 0xFF),
            };

            ReadWriteUtils.Arr_Insert(data, 0, data.Length, fileData, offset);

            if (RepeatCycle)
            {
                ReadWriteUtils.WriteToROM(cycle_repeat, (ushort)itemIndex);
                cycle_repeat += 2;
            }

            if (!IsRepeatable)
            {
                SceneUtils.UpdateSceneFlagMask(itemIndex);
            }

            if (NewItem == Items.ItemBottleWitch)
            {
                ReadWriteUtils.WriteToROM(0xB49982, (ushort)itemIndex);
                ReadWriteUtils.WriteToROM(0xC72B42, (ushort)itemIndex);
            }

            if (NewItem == Items.ItemBottleMadameAroma)
            {
                ReadWriteUtils.WriteToROM(0xB4999A, (ushort)itemIndex);
                ReadWriteUtils.WriteToROM(0xC72B4E, (ushort)itemIndex);
            }

            if (NewItem == Items.ItemBottleAliens)
            {
                ReadWriteUtils.WriteToROM(0xB499A6, (ushort)itemIndex);
                ReadWriteUtils.WriteToROM(0xC72B5A, (ushort)itemIndex);
            }
            ;
            // Goron Race Bottle now rewards a plain Gold Dust, so this is unnecessary until a proper fix for Goron Dust is found.
            //if (NewItem == Items.ItemBottleGoronRace)
            //{
            //    WriteToROM(0xB499B2, (ushort)GetItemIndices[ItemSlot]);
            //    WriteToROM(0xC72B66, (ushort)GetItemIndices[ItemSlot]);
            //};
        }
Exemplo n.º 3
0
        public static void WriteNewItem(Item location, Item item, List <MessageEntry> newMessages, bool updateShop, bool preventDowngrades, bool updateChest, ChestTypeAttribute.ChestType?overrideChestType)
        {
            System.Diagnostics.Debug.WriteLine($"Writing {item.Name()} --> {location.Location()}");

            int f            = RomUtils.GetFileIndexForWriting(GET_ITEM_TABLE);
            int baseaddr     = GET_ITEM_TABLE - RomData.MMFileList[f].Addr;
            var getItemIndex = location.GetItemIndex().Value;

            if (location == Item.ItemGoldDust)
            {
                getItemIndex = 0x6A; // Place items intended for Gold Dust at the Goron Race Bottle location.
            }
            int offset   = (getItemIndex - 1) * 8 + baseaddr;
            var newItem  = RomData.GetItemList[item.GetItemIndex().Value];
            var fileData = RomData.MMFileList[f].Data;

            var data = new byte[]
            {
                newItem.ItemGained,
                newItem.Flag,
                newItem.Index,
                newItem.Type,
                (byte)(newItem.Message >> 8),
                (byte)(newItem.Message & 0xFF),
                (byte)(newItem.Object >> 8),
                (byte)(newItem.Object & 0xFF),
            };

            ReadWriteUtils.Arr_Insert(data, 0, data.Length, fileData, offset);

            if (item.IsCycleRepeatable())
            {
                ReadWriteUtils.WriteToROM(cycle_repeat, (ushort)getItemIndex);
                cycle_repeat += 2;
            }

            var isRepeatable = item.IsRepeatable() || (!preventDowngrades && item.IsDowngradable());

            if (!isRepeatable)
            {
                SceneUtils.UpdateSceneFlagMask(getItemIndex);
            }

            if (item == Item.ItemBottleWitch)
            {
                ReadWriteUtils.WriteToROM(0xB49982, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B42, (ushort)getItemIndex);
            }

            if (item == Item.ItemBottleMadameAroma)
            {
                ReadWriteUtils.WriteToROM(0xB4999A, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B4E, (ushort)getItemIndex);
            }

            if (item == Item.ItemBottleAliens)
            {
                ReadWriteUtils.WriteToROM(0xB499A6, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B5A, (ushort)getItemIndex);
            }
            // Goron Race Bottle now rewards a plain Gold Dust, so this is unnecessary until a proper fix for Goron Dust is found.
            //if (item == Item.ItemBottleGoronRace)
            //{
            //    WriteToROM(0xB499B2, (ushort)getItemIndex);
            //    WriteToROM(0xC72B66, (ushort)getItemIndex);
            //}

            if (updateChest)
            {
                UpdateChest(location, item, overrideChestType);
            }

            if (location != item)
            {
                if (updateShop)
                {
                    UpdateShop(location, item, newMessages);
                }

                if (location == Item.StartingSword)
                {
                    ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-sword-song-of-time");
                }
            }
        }
Exemplo n.º 4
0
        public static void WriteNewItem(Item location, Item item, List <MessageEntry> newMessages, bool updateShop, bool preventDowngrades, bool updateChest, ChestTypeAttribute.ChestType?overrideChestType, bool isExtraStartingItem)
        {
            System.Diagnostics.Debug.WriteLine($"Writing {item.Name()} --> {location.Location()}");

            int f            = RomUtils.GetFileIndexForWriting(GET_ITEM_TABLE);
            int baseaddr     = GET_ITEM_TABLE - RomData.MMFileList[f].Addr;
            var getItemIndex = location.GetItemIndex().Value;
            int offset       = (getItemIndex - 1) * 8 + baseaddr;
            var newItem      = isExtraStartingItem
                ? Items.RecoveryHeart // Warning: this will not work well for starting with Bottle contents (currently impossible), because you'll first have to acquire the Recovery Heart before getting the bottle-less version. Also may interfere with future implementation of progressive upgrades.
                : RomData.GetItemList[item.GetItemIndex().Value];
            var fileData = RomData.MMFileList[f].Data;

            var data = new byte[]
            {
                newItem.ItemGained,
                newItem.Flag,
                newItem.Index,
                newItem.Type,
                (byte)(newItem.Message >> 8),
                (byte)(newItem.Message & 0xFF),
                (byte)(newItem.Object >> 8),
                (byte)(newItem.Object & 0xFF),
            };

            ReadWriteUtils.Arr_Insert(data, 0, data.Length, fileData, offset);

            // todo use Logic Editor to handle which locations should be repeatable and which shouldn't.
            if ((item.IsCycleRepeatable() && location != Item.HeartPieceNotebookMayor) || (item.Name().Contains("Rupee") && location.IsRupeeRepeatable()))
            {
                ReadWriteUtils.WriteToROM(cycle_repeat, (ushort)getItemIndex);
                cycle_repeat       += 2;
                cycle_repeat_count += 2;

                ReadWriteUtils.WriteToROM(cycle_repeat_count_address, cycle_repeat_count);
            }

            var isRepeatable = item.IsRepeatable() || (!preventDowngrades && item.IsDowngradable());

            if (!isRepeatable)
            {
                SceneUtils.UpdateSceneFlagMask(getItemIndex);
            }

            if (item == Item.ItemBottleWitch)
            {
                ReadWriteUtils.WriteToROM(0xB4997E, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B42, (ushort)getItemIndex);
            }

            if (item == Item.ItemBottleMadameAroma)
            {
                ReadWriteUtils.WriteToROM(0xB4998A, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B4E, (ushort)getItemIndex);
            }

            if (item == Item.ItemBottleAliens)
            {
                ReadWriteUtils.WriteToROM(0xB49996, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B5A, (ushort)getItemIndex);
            }

            if (item == Item.ItemBottleGoronRace)
            {
                ReadWriteUtils.WriteToROM(0xB499A2, (ushort)getItemIndex);
                ReadWriteUtils.WriteToROM(0xC72B66, (ushort)getItemIndex);
            }

            if (updateChest)
            {
                UpdateChest(location, item, overrideChestType);
            }

            if (location != item)
            {
                if (updateShop)
                {
                    UpdateShop(location, item, newMessages);
                }

                if (location == Item.StartingSword)
                {
                    ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-sword-song-of-time");
                }

                if (location == Item.MundaneItemSeahorse)
                {
                    ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-fisherman");
                }

                if (location == Item.MaskFierceDeity)
                {
                    ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-fd-mask-reset");
                }
            }
        }