public Process3DClick ( System.Vector3 org, System.Vector3 dir, float max ) : float | ||
org | System.Vector3 | |
dir | System.Vector3 | |
max | float | |
return | float |
public override float Process3DClick(Vector3 org, Vector3 dir, float max) { if (STMC != null) { return(STMC.Process3DClick(org, dir, max)); } return(-1); }