public static void SetVibration(GamepadVibration vibration, GamepadIndex gamepad) { PrintMissingAdapterWarningIfNecessary(); if (Adapter != null) { Adapter.SetVibration(vibration, gamepad); } }
public void SetVibration(GamepadVibration vibration, GamepadIndex gamepad) { }
public void SetVibration(GamepadVibration vibration, GamepadIndex gamepad) { m_vibration[(int)gamepad] = vibration; GamePad.SetVibration(ToPlayerIndex(gamepad), vibration.LeftMotor, vibration.RightMotor); }