private void addFlapjacks_Click(object sender, EventArgs e) { if (breakfastLine.Count == 0) { return; } Flapjack food; if (crispy.Checked) { food = Flapjack.Crispy; } else if (soggy.Checked) { food = Flapjack.Soggy; } else if (browned.Checked) { food = Flapjack.Browned; } else { food = Flapjack.Banana; } Lumberjack currentLumberjack = breakfastLine.Peek(); currentLumberjack.TakeFlapjacks(food, (int)howMany.Value); RedrawList(); }
private void addFlapjacks_Click(object sender, RoutedEventArgs e) { if (breakfastLine.Count == 0) { return; } Flapjack food = Flapjack.None; string selection = flapJackOrder.SelectionBoxItem.ToString(); if (selection == "Crispy") { food = Flapjack.Crispy; } else if (selection == "Checked") { food = Flapjack.Soggy; } else if (selection == "Browned") { food = Flapjack.Browned; } else if (selection == "Banana") { food = Flapjack.Banana; } if (food != Flapjack.None) { Lumberjack currentLumberjack = breakfastLine.Peek(); int howManyNumber; if (int.TryParse(howMany.Text, out howManyNumber)) { currentLumberjack.TakeFlapjacks(food, howManyNumber); } RedrawList(); } }