Exemplo n.º 1
0
                internal override bool OnUpdate()
                {
                    double value = 0;

                    if (BoundAxis != null)
                    {
                        value = BoundAxis.GetValue(0);
                    }
                    else if (PositiveButton != null)
                    {
                        if (BoundInput == BoundInputTypes.Hat)
                        {
                            Joystick.Hat hat = PositiveButton as Joystick.Hat;
                            if (HatVertAxis)
                            {
                                if (hat.OrdinalIsPressed(Joystick.Hat.Ordinals.North) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.NorthEast) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.NorthWest))
                                {
                                    value = 1;
                                }
                                else if (hat.OrdinalIsPressed(Joystick.Hat.Ordinals.South) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.SouthEast) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.SouthWest))
                                {
                                    value = -1;
                                }
                            }
                            else
                            {
                                if (hat.OrdinalIsPressed(Joystick.Hat.Ordinals.East) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.NorthEast) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.SouthEast))
                                {
                                    value = 1;
                                }
                                else if (hat.OrdinalIsPressed(Joystick.Hat.Ordinals.West) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.SouthWest) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.NorthWest))
                                {
                                    value = -1;
                                }
                            }
                        }
                        else
                        {
                            value = PositiveButton.GetValue(PositiveIndex);
                            if (NegativeButton != null)
                            {
                                value = PositiveButton.GetValue(NegativeIndex) > 0 ? (value > 0 ? 0 : -1) : value;
                            }
                        }
                    }

                    if (Sign == AxisSignTypes.Unsigned)
                    {
                        value = (value + 1.0) * 0.5;

                        if (Inversion == InverseTypes.Inverted)
                        {
                            value = 1.0 - value;
                        }

                        if (value < 0)
                        {
                            value = 0;
                        }
                        if (value > 1)
                        {
                            value = 1;
                        }
                    }

                    if (Negation == NegationTypes.Negated)
                    {
                        value = -1 * value;
                    }

                    bool changed = value != LastValue;

                    LastValue = value;
                    return(changed);
                }
        private static void ControlMapSetter_ControllChanged(object sender, Device.Control e)
        {
            if (Done || CommandToTest == null)
            {
                return;
            }

            Joystick stick = sender as Joystick;

            if (stick == null)
            {
                return;
            }

            ControlMapping.Command.Input iInput = null;

            if (CommandToTest as ControlMapping.Axis != null)
            {
                ControlMapping.Axis.AxisInput aInput = new ControlMapping.Axis.AxisInput();

                if (InputToUpdate != null && InputToUpdate as ControlMapping.Axis.AxisInput != null)
                {
                    aInput = InputToUpdate as ControlMapping.Axis.AxisInput;
                }

                if (e as Joystick.Axis != null)
                {
                    aInput.DeviceName     = stick.DeviceName;
                    aInput.DeviceGUID     = stick.GUID;
                    aInput.BoundInputName = e.Name;
                }
                else if (e as Joystick.Button != null)
                {
                    aInput.DeviceName = stick.DeviceName;
                    aInput.DeviceGUID = stick.GUID;

                    if (SetPositiveKeyAxis)
                    {
                        if (aInput.BoundInputName.Contains(":"))
                        {
                            aInput.BoundInputName = e.Name + ":" + aInput.BoundInputName.Substring(aInput.BoundInputName.IndexOf(':') + 1);
                        }
                        else
                        {
                            aInput.BoundInputName = e.Name;
                        }
                    }
                    else
                    {
                        if (aInput.BoundInputName.Contains(":"))
                        {
                            aInput.BoundInputName = aInput.BoundInputName.Substring(0, aInput.BoundInputName.IndexOf(':') - 1);
                        }
                        aInput.BoundInputName = aInput.BoundInputName + ":" + e.Name;
                    }
                }
                else if (e as Joystick.Hat != null)
                {
                    aInput.DeviceName     = stick.DeviceName;
                    aInput.DeviceGUID     = stick.GUID;
                    aInput.BoundInputName = e.Name;
                    Joystick.Hat hat = e as Joystick.Hat;

                    if (hat.OrdinalIsPressed(Joystick.Hat.Ordinals.North) || hat.OrdinalIsPressed(Joystick.Hat.Ordinals.South))
                    {
                        aInput.BoundInputName += ":V";
                    }
                    else
                    {
                        aInput.BoundInputName += ":H";
                    }
                }

                iInput = aInput;
            }
            else if (CommandToTest as ControlMapping.Button != null)
            {
                ControlMapping.Button.ButtonInput bInput = new ControlMapping.Button.ButtonInput();

                if (InputToUpdate != null && InputToUpdate as ControlMapping.Button.ButtonInput != null)
                {
                    bInput = InputToUpdate as ControlMapping.Button.ButtonInput;
                }

                bInput.DeviceName     = stick.DeviceName;
                bInput.DeviceGUID     = stick.GUID;
                bInput.BoundInputName = e.Name;
                bInput.TriggerValue   = e.GetValue(0) > 0 ? 1 : -1;

                if (e as Joystick.Hat != null)
                {
                    bInput.TriggerValue = e.GetValue(0);
                }

                iInput = bInput;
            }

            if (AddInput && iInput != null)
            {
                CommandToTest.Inputs.Add(iInput);
            }

            Done = true;
        }