public override void Initialize() { _luaLoader = new LuaLoader(Path.Combine(".", "lua"), _lGame, _lHooks); GameHooks.Initialize += new Action(OnInitialize); GameHooks.PostInitialize += OnPostInitialize; GameHooks.Update += new Action(OnUpdate); GameHooks.PostUpdate += new Action(OnPostUpdate); ServerHooks.Join += OnJoin; ServerHooks.Leave += OnLeave; ServerHooks.Chat += OnChat; ServerHooks.Command += OnCommand; NetHooks.GetData += new NetHooks.GetDataD(OnGetData); NetHooks.GreetPlayer += OnGreetPlayer; }
public LuaFunctions(LuaLoader parent) { _parent = parent; }