static int CreateUI(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 6);
         LuaFramework.GameResFactory obj = (LuaFramework.GameResFactory)ToLua.CheckObject(L, 1, typeof(LuaFramework.GameResFactory));
         string arg0 = ToLua.CheckString(L, 2);
         string arg1 = ToLua.CheckString(L, 3);
         FairyGUI.GComponent arg2 = (FairyGUI.GComponent)ToLua.CheckObject(L, 4, typeof(FairyGUI.GComponent));
         LuaTable            arg3 = ToLua.CheckLuaTable(L, 5);
         LuaFunction         arg4 = ToLua.CheckLuaFunction(L, 6);
         obj.CreateUI(arg0, arg1, arg2, arg3, arg4);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }