Exemplo n.º 1
0
        public static List <string> Userfood = new List <string>();  // creating list of food
        static void Main(string[] args)
        {
            // creating objects
            TestGame progobj      = new TestGame();
            Setup    setupobj     = new Setup();
            Outside  outsideobj   = new Outside();
            House    houseobj     = new House();
            Level1   lvl1obj      = new Level1();
            Level2   lvl2obj      = new Level2();
            Creature creatureobj  = new Creature();
            Creature creature2obj = new Creature();
            Config   configobj    = new Config();

            houseobj.randomfood = new Random();
            houseobj.outsideobj = outsideobj;
            CokeMan  cokeobj  = new CokeMan(3);
            PepsiMan pepsiobj = new PepsiMan(5);
            Level3   lvl3obj  = new Level3();


            // calling the methods
            setupobj.GetName();
            setupobj.AskUser();
            setupobj.UserFoodInput();
            setupobj.Intro();
            outsideobj.OutsideHouse();
            creatureobj.feet = setupobj.GetUserNums;
            creatureobj.AnimalGreeting();
            creatureobj.ChooseStatement();
            outsideobj.DifferentDoors();
            houseobj.setupobj = setupobj;
            houseobj.GetLastName();
            houseobj.HouseLevel();

            // create 5 same methods for the 5 different rooms
            houseobj.ChooseDoor();
            if (configobj.DiceMethod() == true)
            {
                Level1.Basement();
            }
            else
            {
                configobj.GameEnd();
            }
            lvl1obj.FirstArea();
            lvl1obj.FirstArea2();
            lvl1obj.FirstArea3();
            lvl2obj.WhichMonster();
            lvl3obj.Lvl3();
        }
Exemplo n.º 2
0
        public void WhichMonster()
        {
            morediceroll.Next(1, 3);                // created a diceroll from 1 to 2
            if (morediceroll.Next(1, 3) == 2)       // if player rolls 2, he encounters PepsiMan otherwise CokeMan
            {
                PepsiMan sodaobj = new PepsiMan(5); // Polymorphism
                Console.WriteLine("The Buddha figure has teleported you to a wrestling ring. You have encountered a can with a Pepsi on it.");
                Console.Write("What would you like to do to it? (C)lothesline (T)ouch (S)uplex (Q)uit: ");
                string choosemove = Console.ReadLine().ToUpper();
                while (choosemove != "C" && choosemove != "Q" && choosemove != "T" && choosemove != "S")
                {
                    Console.Write("What would you like to do to it? (C)lothesline (T)ouch (S)uplex (Q)uit: ");
                    choosemove = Console.ReadLine().ToUpper();
                }
                switch (choosemove)
                {
                case "C":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to clothesline the PepsiMan can and you ruined his dreams of becoming the sodaweight champion.");
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "T":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to touch the PepsiMan.");
                    sodaobj.Attack();          // calls the attack method for pepsiman
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "S":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to suplex the PepsiMan can and you ruined his dreams of becoming the sodaweight champion. ");
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "Q":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    configobj.GameEnd();
                    Console.ResetColor();

                    break;
                }
            }
            else
            {
                CokeMan sodaobj = new CokeMan(3);  // Polymorphism
                Console.WriteLine("The Buddha figure has teleported you to a wrestling ring. You have encountered a can with a Coke on it.");
                Console.Write("What would you like to do to it? (C)lothesline (T)ouch (S)uplex (Q)uit: ");
                string choosemove = Console.ReadLine().ToUpper();
                while (choosemove != "C" && choosemove != "Q" && choosemove != "T" && choosemove != "S")
                {
                    Console.Write("What would you like to do to it? (C)lothesline (T)ouch (S)uplex (Q)uit: ");
                    choosemove = Console.ReadLine().ToUpper();
                }
                switch (choosemove)
                {
                case "C":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to clothesline the CokeMan can and you ruined his dreams of becoming the sodaweight champion.");
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "T":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to touch the CokeMan.");
                    sodaobj.Attack();               // calls the attack method for cokeman
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "S":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    Console.WriteLine("You decided to suplex the CokeMan can and you ruined his dreams of becoming the sodaweight champion. ");
                    Console.ResetColor();
                    fanta.Bite();
                    break;

                case "Q":
                    Console.BackgroundColor = ConsoleColor.White;
                    Console.ForegroundColor = ConsoleColor.Blue;
                    configobj.GameEnd();
                    Console.ResetColor();

                    break;
                }
            }
        }