public void Begin() { int i = 0; playerView = new EquipmentView(); playerView.SetForScrap(player, 400); FillWeapons(ref i); FillBFs(ref i); }
public void HandlePlayer_Mouse(System.Windows.Forms.MouseEventArgs m) { Vector where = new Vector(m.X, m.Y); var assembly = assemblies .Where(kvp => kvp.Key.IsPressed(where)) .Where(kvp => kvp.Value.CanAssembly(player)) .FirstOrDefault(); if (assembly.Value != null) { assembly.Value.Assembly(player); playerView = new EquipmentView(); playerView.SetForScrap(player, 400); } if (exit.IsPressed(where)) { Finished(true); } }