public GetSelection ( Point point, double precision, bool inMotion = false ) : |
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point | Point | |
precision | double | |
inMotion | bool | |
return |
public override void ClickPressed(Point point, ButtonModifier modif) { Selection selection = null; if (ButtonClickPressed(point, modif, subPlayers, subInjury, homeButton, awayButton)) { return; } if (!SubstitutionMode && SelectionMode != MultiSelectionMode.Multiple) { if (SelectionMode == MultiSelectionMode.Single || modif == ButtonModifier.None) { ResetSelection(); } } point = Utils.ToUserCoords(point, offset, scaleX, scaleY); selection = homeBench.GetSelection(point, 0, false); if (selection == null) { selection = awayBench.GetSelection(point, 0, false); if (selection == null) { selection = field.GetSelection(point, 0, false); } } if (selection != null) { clickedPlayer = selection.Drawable as PlayerObject; if (SubstitutionMode && substitutionPlayer != null && clickedPlayer.Team != substitutionPlayer.Team) { clickedPlayer = null; } else { (selection.Drawable as ICanvasObject).ClickPressed(point, modif); } } else { clickedPlayer = null; } }
public override void ClickPressed(Point point, ButtonModifier modif) { Selection selection = null; modifier = ButtonModifier.None; if (ButtonClickPressed(point, modif, subPlayers, subInjury, homeButton, awayButton)) { return; } // FIXME: this is very awkward, click events should be forwarded to the child views point = VASDrawing.Utils.ToUserCoords(point, offset, scaleX, scaleY); selection = homeBench.GetSelection(point, 0, false); if (selection == null) { selection = awayBench.GetSelection(point, 0, false); if (selection == null) { selection = field.GetSelection(point, 0, false); if (selection != null) { point = VASDrawing.Utils.ToUserCoords(point, field.Position, 1, 1); } } else { point = VASDrawing.Utils.ToUserCoords(point, awayBench.Position, 1, 1); } } else { point = VASDrawing.Utils.ToUserCoords(point, homeBench.Position, 1, 1); } if (selection != null) { clickedPlayer = selection.Drawable as LMPlayerView; modifier = modif; (selection.Drawable as ICanvasObject).ClickPressed(point, modif); } else { clickedPlayer = null; } }