Exemplo n.º 1
0
        internal Dictionary<string, WinData> GetSelfWinRates()
        {
            Dictionary<string, MatchupRawData> selfRawData = new Dictionary<string, MatchupRawData>();

            foreach (long matchID in selfResults.Keys)
            {
                if (!selfRawData.ContainsKey(champNames[matchesChamp[matchID]]))
                {
                    selfRawData[champNames[matchesChamp[matchID]]] = new MatchupRawData(INITIAL_WINS, INITIAL_GAMES);
                }

                selfRawData[champNames[matchesChamp[matchID]]] = new MatchupRawData(
                    selfResults[matchID].Win ?
                    selfRawData[champNames[matchesChamp[matchID]]].Wins + 1 :
                    selfRawData[champNames[matchesChamp[matchID]]].Wins,
                    selfRawData[champNames[matchesChamp[matchID]]].Games + 1);
            }

            Dictionary<string, WinData> selfWinData = new Dictionary<string, WinData>();

            foreach (string champ in selfRawData.Keys)
            {
                selfWinData[champ] = new WinData(
                    Convert.ToDouble(selfRawData[champ].Wins) / selfRawData[champ].Games,
                    selfRawData[champ].Games);
            }

            return selfWinData;
        }
Exemplo n.º 2
0
        private void TallyRaw(string selfChamp, string enemyChamp, bool win)
        {
            if (!matchupStats.ContainsKey(selfChamp))
            {
                matchupStats[selfChamp] = new Dictionary<string, MatchupRawData>();
            }

            if (!matchupStats[selfChamp].ContainsKey(enemyChamp))
            {
                matchupStats[selfChamp][enemyChamp] = new MatchupRawData(INITIAL_WINS, INITIAL_GAMES);
            }

            matchupStats[selfChamp][enemyChamp] = new MatchupRawData(
                win ?
                matchupStats[selfChamp][enemyChamp].Wins + INCREMENT :
                matchupStats[selfChamp][enemyChamp].Wins,
                matchupStats[selfChamp][enemyChamp].Games + INCREMENT);
        }