Exemplo n.º 1
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 public BombBulletDescriptor(BaseBulletDescriptor BaseBulletDesc, Vector2 TargetPos, float Speed, float Radius)
 {
     this.BaseBulletDesc = BaseBulletDesc;
     this.TargetPos      = TargetPos;
     this.Speed          = Speed;
     this.Radius         = Radius;
 }
Exemplo n.º 2
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 public TrackBulletDescriptor(BaseBulletDescriptor BaseBulletDesc, string ResName, BaseNpc Target, float Speed)
 {
     this.BaseBulletDesc = BaseBulletDesc;
     this.ResName        = ResName;
     this.Target         = Target;
     this.Speed          = Speed;
 }
Exemplo n.º 3
0
 public ArrowBulletDescriptor(BaseBulletDescriptor BaseBulletDesc, Vector2 TargetPos, float Speed, Color ArrowColor)
 {
     this.BaseBulletDesc = BaseBulletDesc;
     this.TargetPos      = TargetPos;
     this.Speed          = Speed;
     this.ArrowColor     = ArrowColor;
 }
Exemplo n.º 4
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 protected BaseBullet(Transform Trans, BulletType Type, BaseBulletDescriptor Desc)
     : base(Desc.Name, Trans)
 {
     this.Type     = Type;
     this.Position = Desc.Position;
     this.Team     = Desc.Team;
     this.Damage   = Desc.Damage;
 }
Exemplo n.º 5
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 public BackBulletDescriptor(BaseBulletDescriptor BaseBulletDesc, Vector2 Direction, float Distance, Vector2 Size, float Speed)
 {
     this.BaseBulletDesc = BaseBulletDesc;
     this.Direction      = Direction;
     this.Distance       = Distance;
     this.Size           = Size;
     this.Speed          = Speed;
 }
Exemplo n.º 6
0
 public LaserBulletDescriptor(BaseBulletDescriptor BaseBulletDesc, float BeginAngle, float EndAngle, float StepAngle, float Radius)
 {
     this.BaseBulletDesc = BaseBulletDesc;
     this.BeginAngle     = BeginAngle;
     this.EndAngle       = EndAngle;
     this.StepAngle      = StepAngle;
     this.Radius         = Radius;
 }