Exemplo n.º 1
0
        public static void Export(Node node)
        {
            var dlg = new FileDialog {
                AllowedFileTypes = new string[] { Document.Current.GetFileExtension() },
                Mode             = FileDialogMode.Save,
                InitialDirectory = Project.Current.GetSystemDirectory(Document.Current.Path),
            };

            if (dlg.RunModal())
            {
                string assetPath;
                if (!Project.Current.TryGetAssetPath(dlg.FileName, out assetPath))
                {
                    AlertDialog.Show("Can't save the document outside the project directory");
                }
                else
                {
                    try {
                        Document.WriteNodeToFile(assetPath, DocumentFormat.Tan, node);
                    } catch (System.Exception e) {
                        AlertDialog.Show(e.Message);
                    }
                }
            }
        }
Exemplo n.º 2
0
        public static void Export(Node node)
        {
            var dlg = new FileDialog {
                AllowedFileTypes = new string[] { Document.Current.GetFileExtension() },
                Mode             = FileDialogMode.Save,
                InitialDirectory = Path.GetDirectoryName(Document.Current.FullPath),
            };

            if (dlg.RunModal())
            {
                if (!Project.Current.TryGetAssetPath(dlg.FileName, out var assetPath))
                {
                    AlertDialog.Show("Can't save the document outside the project directory");
                }
                else
                {
                    try {
                        var clone = node.Clone().AsWidget;
                        clone.Position = Vector2.Zero;
                        clone.Visible  = true;
                        clone.LoadExternalScenes();
                        clone.ContentsPath = null;
                        Document.ExportNodeToFile(dlg.FileName, assetPath, Document.Current.Format, clone);
                    } catch (System.Exception e) {
                        AlertDialog.Show(e.Message);
                    }
                }
            }
        }
Exemplo n.º 3
0
        public static void TransformPropertyAndKeyframes <T>(Node node, string propertyId, Func <T, T> transformer)
        {
            var value = new Property <T>(node, propertyId).Value;

            SetProperty.Perform(node, propertyId, transformer(value));
            foreach (var animation in node.Animators)
            {
                if (animation.TargetPropertyPath == propertyId)
                {
                    foreach (var keyframe in animation.Keys.ToList())
                    {
                        var newKeyframe = keyframe.Clone();
                        newKeyframe.Value = transformer((T)newKeyframe.Value);
                        SetKeyframe.Perform(node, animation.TargetPropertyPath, animation.AnimationId, newKeyframe);
                    }
                }
            }
        }
Exemplo n.º 4
0
        public static void Export(Node node)
        {
            var dlg = new FileDialog {
                AllowedFileTypes = new string[] { Document.Current.GetFileExtension() },
                Mode             = FileDialogMode.Save,
                InitialDirectory = Path.GetDirectoryName(Document.Current.FullPath),
            };

            if (dlg.RunModal())
            {
                if (!Project.Current.TryGetAssetPath(dlg.FileName, out var assetPath))
                {
                    AlertDialog.Show("Can't save the document outside the project directory");
                }
                else
                {
                    try {
                        var clone = node.Clone().AsWidget;
                        clone.Position = Vector2.Zero;
                        clone.Visible  = true;
                        clone.LoadExternalScenes();
                        clone.ContentsPath = null;
                        int removedAnimatorsCount = clone.RemoveDanglingAnimators();
                        Document.ExportNodeToFile(dlg.FileName, assetPath, Document.Current.Format, clone);
                        if (removedAnimatorsCount != 0)
                        {
                            var message = "Your exported content has references to external animations. It's forbidden.\n";
                            if (removedAnimatorsCount == 1)
                            {
                                message += "1 dangling animator has been removed!";
                            }
                            else
                            {
                                message += $"{removedAnimatorsCount} dangling animators have been removed!";
                            }
                            Document.Current.ShowWarning(message);
                        }
                    } catch (System.Exception e) {
                        AlertDialog.Show(e.Message);
                    }
                }
            }
        }
Exemplo n.º 5
0
 protected void UpsampleNodeAnimation(Node node)
 {
     foreach (var a in node.Animations)
     {
         foreach (var m in a.Markers)
         {
             SetProperty.Perform(m, "Frame", m.Frame * 2);
         }
     }
     foreach (var a in node.Animators)
     {
         foreach (var k in a.Keys)
         {
             SetProperty.Perform(k, "Frame", k.Frame * 2);
         }
     }
     foreach (var n in node.Nodes)
     {
         UpsampleNodeAnimation(n);
     }
 }
Exemplo n.º 6
0
 public static bool IsValidNode(Node node) => (node is Widget) || (node is Bone) || (node is Audio) || (node is ImageCombiner);
Exemplo n.º 7
0
        private Lime.Node ImportNodes(FbxImporter.Node root, Lime.Node parent = null)
        {
            Node3D node = null;

            if (root == null)
            {
                return(null);
            }
            switch (root.Attribute.Type)
            {
            case NodeAttribute.FbxNodeType.MESH:
                var meshAttribute = root.Attribute as MeshAttribute;
                var mesh          = new Mesh3D {
                    Id = root.Name
                };
                foreach (var submesh in meshAttribute.Submeshes)
                {
                    mesh.Submeshes.Add(ImportSubmesh(submesh, root));
                }
                if (platform == TargetPlatform.Unity)
                {
                    mesh.CullMode = CullMode.CullCounterClockwise;
                }
                node = mesh;
                if (mesh.Submeshes.Count != 0)
                {
                    mesh.SetLocalTransform(root.LocalTranform);
                    mesh.RecalcBounds();
                    mesh.RecalcCenter();
                }
                break;

            case NodeAttribute.FbxNodeType.CAMERA:
                var cam = root.Attribute as CameraAttribute;
                node = new Camera3D {
                    Id            = root.Name,
                    FieldOfView   = cam.FieldOfView * Mathf.DegToRad,
                    AspectRatio   = cam.AspectRatio,
                    NearClipPlane = cam.NearClipPlane,
                    FarClipPlane  = cam.FarClipPlane,
                };
                node.SetLocalTransform(CorrectCameraTransform(root.LocalTranform));
                break;

            default:
                node = new Node3D {
                    Id = root.Name
                };
                node.SetLocalTransform(root.LocalTranform);
                break;
            }

            if (node != null)
            {
                if (parent != null)
                {
                    parent.Nodes.Add(node);
                }
                foreach (var child in root.Children)
                {
                    ImportNodes(child, node);
                }
            }

            return(node);
        }
Exemplo n.º 8
0
        private Lime.Node ImportNodes(FbxImporter.FbxNode root, Lime.Node parent = null)
        {
            Node3D node = null;

            if (root == null)
            {
                return(null);
            }
            switch (root.Attribute.Type)
            {
            case FbxNodeAttribute.FbxNodeType.Mesh:
                var meshAttribute = root.Attribute as FbxMeshAttribute;
                var mesh          = new Mesh3D {
                    Id = root.Name
                };
                foreach (var submesh in meshAttribute.Submeshes)
                {
                    mesh.Submeshes.Add(ImportSubmesh(submesh, root));
                }
                node = mesh;
                if (mesh.Submeshes.Count != 0)
                {
                    mesh.SetLocalTransform(root.LocalTranform);
                    mesh.RecalcBounds();
                    mesh.RecalcCenter();
                }
                break;

            case FbxNodeAttribute.FbxNodeType.Camera:
                var cam = root.Attribute as FbxCameraAttribute;
                node = new Camera3D {
                    Id               = root.Name,
                    FieldOfView      = cam.FieldOfView * Mathf.DegToRad,
                    AspectRatio      = cam.AspectRatio,
                    NearClipPlane    = cam.NearClipPlane,
                    FarClipPlane     = cam.FarClipPlane,
                    ProjectionMode   = cam.ProjectionMode,
                    OrthographicSize = cam.OrthoZoom,
                };
                node.SetLocalTransform(CorrectCameraTransform(root.LocalTranform));
                break;

            default:
                node = new Node3D {
                    Id = root.Name
                };
                node.SetLocalTransform(root.LocalTranform);
                break;
            }

            if (node != null)
            {
                if (parent != null)
                {
                    parent.Nodes.Add(node);
                }
                foreach (var child in root.Children)
                {
                    ImportNodes(child, node);
                }
            }

            return(node);
        }