Exemplo n.º 1
0
        /// <summary>
        /// Creates a package for a resending
        /// </summary>
        /// <param name="connectionRecord">Current <see cref="ReliableUdpConnectionRecord"/> (ConnectionRecord)</param>
        /// <param name="requestedSequence">Lost packet number </param>
        /// <returns>Array of bytes with header and data</returns>
        internal static byte[] RetransmissionCreateUdpPayload(ReliableUdpConnectionRecord connectionRecord,
                                                              int requestedSequence)
        {
            //RU: проверка на последний пакет,
            //EN: check for last packet
            //bool isLast = ((RequestedSequence + 1) - connectionRecord.NumberOfPackets == 0);
            bool isLast = ((requestedSequence + 1) == connectionRecord.NumberOfPackets);
            //RU: установка размера данных для отправки
            //EN: set the size of data for sending
            int length = isLast
                     ? connectionRecord.OutcomingStream.Length - requestedSequence * connectionRecord.BufferSize
                     : connectionRecord.BufferSize;
            //RU: создаем заголовок для пакета
            ReliableUdpHeader header = CreateReliableUdpHeader(connectionRecord.TransmissionId,
                                                               isLast
                                                           ? ReliableUdpHeaderFlags.LastPacket
                                                           : ReliableUdpHeaderFlags.None,
                                                               connectionRecord.ReliableUdpMessageType, requestedSequence, 0);

            byte[] udpPayload = new byte[length + ReliableUdpHeader.Length];
            Array.Copy(header.ToBytes(), udpPayload, ReliableUdpHeader.Length);
            Array.Copy(connectionRecord.OutcomingStream, connectionRecord.BufferSize * requestedSequence, udpPayload,
                       ReliableUdpHeader.Length, length);

            return(udpPayload);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Sends acknowledge
        /// </summary>
        /// <exception cref="ArgumentNullException"></exception>
        /// <exception cref="ArgumentOutOfRangeException"></exception>
        /// <exception cref="ArgumentException"></exception>
        /// <exception cref="ObjectDisposedException"></exception>
        /// <exception cref="InvalidOperationException"></exception>
        /// <exception cref="SocketException"></exception>
        internal static void SendAcknowledgePacket(ReliableUdpConnectionRecord connectionRecord,
                                                   bool isCheckForLastOk = false)
        {
            //Debug.WriteLine( "To {0}. Ask {1} | connectionRecord.RcvCurrent {2} | connectionRecord.WLB {3}", connectionRecord.RemoteClient, connectionRecord.RcvCurrent + 1, connectionRecord.RcvCurrent, connectionRecord.WindowLowerBound );
            ReliableUdpHeader header = CreateAcknowledgeHeader(connectionRecord);

            if (isCheckForLastOk)
            {
                header.Flags = header.Flags | ReliableUdpHeaderFlags.LastPacket;
            }

            connectionRecord.Tcb.SendUdp(header.ToBytes(), connectionRecord.RemoteClient);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Creates udp payload
        /// </summary>
        /// <param name="connectionRecord">Current <see cref="ReliableUdpConnectionRecord"/> (ConnectionRecord)</param>
        /// <param name="header"><see cref="ReliableUdpHeader"/></param>
        /// <returns>Array of bytes with header and data</returns>
        internal static byte[] CreateUdpPayload(ReliableUdpConnectionRecord connectionRecord, ReliableUdpHeader header)
        {
            //byte[] bytes = Header.Flags.HasFlag(ReliableUdpHeaderFlags.LastPacket)
            //  ? new byte[connectionRecord.OutcomingStream.Length - connectionRecord.RcvCurrent*connectionRecord.BufferSize]
            //  :new byte[connectionRecord.BufferSize];

            //Array.Copy(connectionRecord.OutcomingStream,connectionRecord.BufferSize * connectionRecord.SndCurrent,bytes,0,bytes.Length);

            //byte[] udpPayload = new byte[bytes.Length + ReliableUdpHeader.Length];
            //Array.Copy( Header.ToBytes(), udpPayload, ReliableUdpHeader.Length );
            //Array.Copy( bytes, 0, udpPayload, 0, bytes.Length );

            int length = header.Flags.HasFlag(ReliableUdpHeaderFlags.LastPacket)
                     ? connectionRecord.OutcomingStream.Length - connectionRecord.SndNext * connectionRecord.BufferSize
                     : connectionRecord.BufferSize;

            byte[] udpPayload = new byte[length + ReliableUdpHeader.Length];
            Array.Copy(header.ToBytes(), udpPayload, ReliableUdpHeader.Length);
            Array.Copy(connectionRecord.OutcomingStream, connectionRecord.BufferSize * connectionRecord.SndNext, udpPayload,
                       ReliableUdpHeader.Length, length);

            return(udpPayload);
        }
Exemplo n.º 4
0
        /// <summary>
        /// Creates udp payload
        /// </summary>
        /// <param name="connectionRecord">Current <see cref="ReliableUdpConnectionRecord"/> (ConnectionRecord)</param>
        /// <param name="header"><see cref="ReliableUdpHeader"/></param>
        /// <returns>Array of bytes with header and data</returns>
        internal static byte[] CreateUdpPayload(ReliableUdpConnectionRecord connectionRecord, ReliableUdpHeader header)
        {
            //byte[] bytes = Header.Flags.HasFlag(ReliableUdpHeaderFlags.LastPacket)
              //  ? new byte[connectionRecord.OutcomingStream.Length - connectionRecord.RcvCurrent*connectionRecord.BufferSize]
              //  :new byte[connectionRecord.BufferSize];

              //Array.Copy(connectionRecord.OutcomingStream,connectionRecord.BufferSize * connectionRecord.SndCurrent,bytes,0,bytes.Length);

              //byte[] udpPayload = new byte[bytes.Length + ReliableUdpHeader.Length];
              //Array.Copy( Header.ToBytes(), udpPayload, ReliableUdpHeader.Length );
              //Array.Copy( bytes, 0, udpPayload, 0, bytes.Length );

              int length = header.Flags.HasFlag(ReliableUdpHeaderFlags.LastPacket)
                     ? connectionRecord.OutcomingStream.Length - connectionRecord.SndNext*connectionRecord.BufferSize
                     : connectionRecord.BufferSize;

              byte[] udpPayload = new byte[length + ReliableUdpHeader.Length];
              Array.Copy(header.ToBytes(), udpPayload, ReliableUdpHeader.Length);
              Array.Copy(connectionRecord.OutcomingStream, connectionRecord.BufferSize*connectionRecord.SndNext, udpPayload,
                 ReliableUdpHeader.Length, length);

              return udpPayload;
        }