Exemplo n.º 1
0
        public static void SelectMonster()
        {
            {
                if (monster_selected)
                {
                    Berserk.CheckBerserk(Training.monster_id, monster_type_string);
                    Skills.CheckSkills();
                }
                else
                {
                    uint    id            = 0;
                    Monster selecting     = null;
                    int     prioritylevel = MonsterControl.CheckPriorityLevel(Monster.SpawnMob);
                    while (prioritylevel >= 0)
                    {
                        selecting = MonsterFilter(Monster.SpawnMob, prioritylevel);
                        if (selecting == null)
                        {
                            prioritylevel--;
                        }
                        else
                        {
                            id                  = selecting.UniqueID;
                            monster_type        = selecting.MobType;
                            monster_type_string = selecting.MobTypename;
                            monster_name        = selecting.AdvanceName;
                            distance            = selecting.Distance;
                            X = selecting.X;
                            Y = selecting.Y;
                            break;
                        }
                    }
                    if (id == 0)
                    {
                        Walking.walking_circle = true;
                        Walking.walking_path   = true;

                        if (Walking.running == false)
                        {
                            Walking.WalkManager();
                        }
                    }
                    else
                    {
                        monster_id = id;

                        if (Walking.walking_center)
                        {
                            Walking.walking_center = false;
                        }
                        if (Walking.walking_circle)
                        {
                            Walking.walking_circle = false;
                        }
                        if (Walking.walking_path)
                        {
                            Walking.walking_path = false;
                        }

                        Packet NewPacket = new Packet((ushort)WorldServerOpcodes.CLIENT_OPCODES.CLIENT_OBJECTSELECT);
                        NewPacket.WriteUInt32(monster_id);
                        Proxy.ag_remote_security.Send(NewPacket);

                        monster_selected = true;
                    }
                }
            }
        }
Exemplo n.º 2
0
        public static void Selected(Packet packet)
        {
            try
            {
                if (packet.ReadUInt8() == 1)
                {
                    Training.currentlyselected = packet.ReadUInt32();

                    try
                    {
                        Data.selectednpctype = Spawns.NPCType[Spawns.NPCID.IndexOf(Training.currentlyselected)];
                    }
                    catch { }

                    #region Loop
                    if (Data.loop && Data.bot)
                    {
                        if (Data.loopaction == "storage")
                        {
                            if (Data.storageopened == 0)
                            {
                                StorageControl.GetStorageItems(Spawns.NPCID[Spawns.NPCType.IndexOf(Data.selectednpctype)]);
                            }
                            else
                            {
                                StorageControl.OpenStorage1();
                            }
                        }
                        if (Data.loopaction == "blacksmith")
                        {
                            SellControl.SellManager(Spawns.NPCID[Spawns.NPCType.IndexOf(Data.selectednpctype)]);
                        }
                        if (Data.loopaction == "stable" || Data.loopaction == "accessory" || Data.loopaction == "potion")
                        {
                            BuyControl.BuyManager(Spawns.NPCID[Spawns.NPCType.IndexOf(Data.selectednpctype)]);
                        }
                    }
                    #endregion

                    else
                    {
                        if (Data.bot && monster_selected)
                        {
                            PortConfigs.TrainWindow.Label(PortConfigs.TrainWindow.monstername, monster_name);
                            PortConfigs.TrainWindow.Label(PortConfigs.TrainWindow.monstertype, monster_type_string);

                            if (packet.ReadUInt8() == 0x01)
                            {
                                if (Data.bot)
                                {
                                    if (monster_selected)
                                    {
                                        Movement.stuck_count = 0;
                                    }
                                }
                                uint hp = packet.ReadUInt32();
                                PortConfigs.TrainWindow.Label(PortConfigs.TrainWindow.monsterHP, Convert.ToString(hp));
                                if (hp > 0)
                                {
                                    if (currentlyselected == monster_id)
                                    {
                                        Skills.GhostWalk(distance, X, Y);
                                        if (Globals.MainWindow.Checked(Globals.MainWindow.petattack) == true)
                                        {
                                            BotAction.AttackWithPet();
                                        }
                                        Berserk.CheckBerserk(Training.monster_id, monster_type_string);

                                        /*if ((Globals.MainWindow.buffs_list3.Items.Count != 0 || Globals.MainWindow.buffs_list4.Items.Count != 0) && monster_type > 1)
                                         * {
                                         *  Buffas.buff_waiting = true;
                                         * }*/
                                        LogicControl.Manager();
                                    }
                                }
                                else
                                {
                                    Training.monster_selected = false;
                                    Training.monster_id       = 0;

                                    LogicControl.Manager();
                                }
                            }
                        }
                    }
                }
                else
                {
                    LeoBot.Stuck.AddMob(Training.monster_id, 3);

                    Training.monster_selected = false;
                    Training.monster_id       = 0;

                    LogicControl.Manager();
                }
            }
            catch (Exception)
            {
                Training.monster_selected = false;
                Training.monster_id       = 0;

                LogicControl.Manager();
            }
        }