public Game() { player = new Player(); store = new Store(); random = new Random(); days = new List <Day>(); weeklyForecast = new List <Weather>(); gameLength = UserInterface.DetermineGameLength(); UserInterface.ClearDisplay(); RunWeek(); }
public Game() { player = new Player(); store = new Store(); random = new Random(); days = new List <Day>(); weeklyForecast = new List <Weather>(); gameLength = UserInterface.DetermineGameLength(); UserInterface.ClearDisplay(); RunWeek(); }