public void StartGame() { UI.DisplayPlayerInstructions(player); for (int i = 1; i < 8; i++) { UI.DiplayWeatherConditions(day, rnd); day.GeneratingCustomersBasedOnWeather(rnd); UI.DisplayChicesToBuy(store, player); UI.DiplayUserIngredients(store, player); UI.AskForPlayerRecipe(recipe); } }
public void SettingPrice(Recipe recipe) { Console.WriteLine(" Enter the price per one cup of lemonade (between $0.5 and $4.5)"); setPricePerCup = Double.Parse(Console.ReadLine()); UI.AskForPlayerRecipe(recipe); }
public void AddingSugar(Recipe recipe) { Console.WriteLine(" How much sugar do you want to include in you lemonade? "); sugarsUsed = Int32.Parse(Console.ReadLine()); UI.AskForPlayerRecipe(recipe); }
public void AddingLemons(Recipe recipe) { Console.WriteLine(" How many lemons do you want to include in you lemonade? "); lemonsUsed = Int32.Parse(Console.ReadLine()); UI.AskForPlayerRecipe(recipe); }
public void AddingIceCubes(Recipe recipe) { Console.WriteLine(" How many ice cubes do you want to include in you lemonde? "); iceCubesUsed = Int32.Parse(Console.ReadLine()); UI.AskForPlayerRecipe(recipe); }