Exemplo n.º 1
0
        void SetStatus(string text)
        {
            LauncherLabelWidget widget = (LauncherLabelWidget)widgets[0];

            using ( drawer ) {
                drawer.SetBitmap(game.Framebuffer);
                drawer.Clear(backCol, widget.X, widget.Y, widget.Width, widget.Height);
                widget.SetDrawData(drawer, text, statusFont, Anchor.Centre, Anchor.Centre, 0, 5);
                widget.Redraw(drawer);
                Dirty = true;
            }
        }
Exemplo n.º 2
0
        void SetStatus(string text)
        {
            LauncherLabelWidget widget = (LauncherLabelWidget)widgets[5];

            game.ClearArea(widget.X, widget.Y, widget.Width, widget.Height);

            using ( drawer ) {
                drawer.SetBitmap(game.Framebuffer);
                widget.SetDrawData(drawer, text, inputFont, Anchor.Centre, Anchor.Centre, 0, 100);
                widget.Redraw(drawer);
                Dirty = true;
            }
        }
Exemplo n.º 3
0
        protected void MakeLabelAt(string text, Font font, Anchor horAnchor, Anchor verAnchor, int x, int y)
        {
            LauncherLabelWidget widget;

            if (widgets[widgetIndex] != null)
            {
                widget = (LauncherLabelWidget)widgets[widgetIndex];
            }
            else
            {
                widget = new LauncherLabelWidget(game, text);
                widgets[widgetIndex] = widget;
            }

            widget.SetDrawData(drawer, text, font, horAnchor, verAnchor, x, y);
            widgetIndex++;
        }
        protected void MakeLabelAt( string text, Font font, Anchor horAnchor, Anchor verAnchor, int x, int y )
        {
            LauncherLabelWidget widget;
            if( widgets[widgetIndex] != null ) {
                widget = (LauncherLabelWidget)widgets[widgetIndex];
            } else {
                widget = new LauncherLabelWidget( game, text );
                widgets[widgetIndex] = widget;
            }

            widget.SetDrawData( drawer, text, font, horAnchor, verAnchor, x, y );
            widgetIndex++;
        }