/// <summary> /// Spawns a new process with that routes each message to the Workers /// randomly. /// </summary> /// <typeparam name="S">State type</typeparam> /// <typeparam name="T">Message type</typeparam> /// <param name="Name">Delegator process name</param> /// <param name="Count">Number of worker processes</param> /// <param name="Inbox">Worker message handler</param> /// <param name="Flags">Process flags</param> /// <param name="Strategy">Failure supervision strategy</param> /// <returns>Process ID of the delegator process</returns> public static ProcessId random <T>( ProcessName Name, IEnumerable <ProcessId> Workers, RouterOption Options = RouterOption.Default, ProcessFlags Flags = ProcessFlags.Default, int MaxMailboxSize = ProcessSetting.DefaultMailboxSize ) { if (Workers == null) { throw new ArgumentNullException(nameof(Workers)); } var workers = Workers.ToArray(); if (workers.Length < 1) { throw new ArgumentException($"{nameof(Workers)} should have a length of at least 1"); } var router = spawn <T>( Name, msg => fwd(workers[Prelude.random(workers.Length)]), Flags, DefaultStrategy, MaxMailboxSize, Terminated: pid => workers = workers.Where(x => x != pid).ToArray() ); return(WatchWorkers(router, workers, Options)); }
/// <summary> /// Spawns a new process with N worker processes, each message is mapped /// from T to IEnumerable U before each resulting U is passed to the worker /// processes randomly. /// </summary> /// <typeparam name="T">Message type</typeparam> /// <typeparam name="U">Mapped message type</typeparam> /// <param name="Name">Delegator process name</param> /// <param name="Count">Number of worker processes</param> /// <param name="map">Maps the message from T to IEnumerable U before each one is passed to the workers</param> /// <param name="Inbox">Worker message handler</param> /// <param name="Flags">Process flags</param> /// <param name="Strategy">Failure supervision strategy</param> /// <returns>Process ID of the delegator process</returns> public static ProcessId randomMapMany <S, T, U>( ProcessName Name, int Count, Func <S> Setup, Func <S, U, S> Inbox, Func <T, IEnumerable <U> > MapMany, ProcessFlags Flags = ProcessFlags.Default, State <StrategyContext, Unit> Strategy = null, int MaxMailboxSize = ProcessSetting.DefaultMailboxSize, string WorkerName = "worker" ) { if (Inbox == null) { throw new ArgumentNullException(nameof(Inbox)); } if (WorkerName == null) { throw new ArgumentNullException(nameof(WorkerName)); } if (Count < 1) { throw new ArgumentException($"{nameof(Count)} should be greater than 0"); } return(spawn <Unit, T>( Name, () => { spawnMany(Count, WorkerName, Setup, Inbox, Flags); return unit; }, (_, msg) => { var us = MapMany(msg); foreach (var u in us) { var index = Prelude.random(Children.Count); var child = Children.Skip(index).Take(1).ToArray(); if (child.Length == 0) { throw new NoRouterWorkersException(); } else { fwd(child[0].Value, u); } } return unit; }, Flags, Strategy, MaxMailboxSize )); }
/// <summary> /// Static ctor /// Sets up the default roles /// </summary> static Role() { ProcessName first = "role-first"; ProcessName second = "role-second"; ProcessName third = "role-third"; ProcessName last = "role-last"; ProcessName next = "role-next"; ProcessName prev = "role-prev"; ProcessName broadcast = "role-broadcast"; ProcessName leastBusy = "role-least-busy"; ProcessName random = "role-random"; ProcessName roundRobin = "role-round-robin"; var nextNode = fun((bool fwd) => fun((ProcessId leaf) => { var self = leaf.Take(1).GetName(); var isNext = false; var nodeMap = Nodes(leaf); var nodes = fwd ? nodeMap.Values.Append(nodeMap.Values) : nodeMap.Values.Append(nodeMap.Values).Reverse(); //< TODO: Inefficient foreach (var node in nodes) { if (isNext) { return(new[] { ProcessId.Top[node.NodeName].Append(leaf.Skip(1)) }.AsEnumerable()); } if (node.NodeName == self) { isNext = true; } } return(new ProcessId[0].AsEnumerable()); })); // Next nextRoot = Dispatch.register(next, nextNode(true)); // Prev prevRoot = Dispatch.register(prev, nextNode(false)); // First First = Dispatch.register(first, leaf => NodeIds(leaf).Take(1)); // Second Second = Dispatch.register(second, leaf => NodeIds(leaf).Skip(1).Take(1)); // Third Third = Dispatch.register(third, leaf => NodeIds(leaf).Skip(2).Take(1)); // Last Last = Dispatch.register(last, leaf => NodeIds(leaf).Reverse().Take(1)); // Broadcast Broadcast = Dispatch.register(broadcast, NodeIds); // Least busy LeastBusy = Dispatch.register(leastBusy, leaf => NodeIds(leaf) .Map(pid => Tuple(inboxCount(pid), pid)) .OrderBy(tup => tup.Item1) .Map(tup => tup.Item2) .Take(1)); // Random Random = Dispatch.register(random, leaf => { var workers = NodeIds(leaf).ToArray(); return(new ProcessId[1] { workers[Prelude.random(workers.Length)] }); }); // Round-robin object sync = new object(); Map <string, int> roundRobinState = Map.empty <string, int>(); RoundRobin = Dispatch.register(roundRobin, leaf => { var key = leaf.ToString(); var workers = NodeIds(leaf).ToArray(); int index = 0; lock (sync) { roundRobinState = roundRobinState.AddOrUpdate(key, x => { index = x % workers.Length; return(x + 1); }, 0); } return(new ProcessId[1] { workers[index] }); }); }
static Dispatch() { ProcessName broadcast = "broadcast"; ProcessName leastBusy = "least-busy"; ProcessName random = "random"; ProcessName roundRobin = "round-robin"; ProcessName first = "first"; ProcessName second = "second"; ProcessName third = "third"; ProcessName last = "last"; var processes = fun((ProcessId leaf) => { if (!leaf.IsValid) { return(new ProcessId[0]); } if (leaf.IsSelection) { return(leaf.GetSelection()); } if (leaf.Head().Name == "disp") { leaf = leaf.Skip(1); if (!leaf.IsValid) { return(new ProcessId[0]); } return(getFunc(leaf.Head().Name)(leaf.Skip(1))); } return(new ProcessId[1] { leaf }); }); // Broadcast Broadcast = register(broadcast, processes); // First First = register(first, leaf => processes(leaf).Take(1)); // Second Second = register(second, leaf => processes(leaf).Skip(1).Take(1)); // Third Third = register(third, leaf => processes(leaf).Skip(2).Take(1)); // Last Last = register(last, leaf => processes(leaf).Reverse().Take(1)); // Least busy LeastBusy = register(leastBusy, leaf => processes(leaf) .Map(pid => Tuple(inboxCount(pid), pid)) .OrderBy(tup => tup.Item1) .Map(tup => tup.Item2) .Take(1)); // Random Random = register(random, leaf => { var workers = processes(leaf).ToArray(); return(new ProcessId[1] { workers[Prelude.random(workers.Length)] }); }); // Round-robin object sync = new object(); Map <string, int> roundRobinState = Map.empty <string, int>(); RoundRobin = register(roundRobin, leaf => { var key = leaf.ToString(); var workers = processes(leaf).ToArray(); int index = 0; lock (sync) { roundRobinState = roundRobinState.AddOrUpdate(key, x => { index = x % workers.Length; return(x + 1); }, 0); } return(new ProcessId[1] { workers[index] }); }); }