Exemplo n.º 1
0
        public bool IsEnd; //=> Armies[1].isDead() || Armies[2].isDead();

        public Battle(BattleArmy nArmy1, BattleArmy nArmy2)
        {
            Armies.Add(nArmy1.ArmyID, nArmy1);
            Armies.Add(nArmy2.ArmyID, nArmy2);
            IsEnd        = false;
            TurnQuantity = 0;
        }
Exemplo n.º 2
0
 public void CreateQueue(BattleArmy army1, BattleArmy army2)
 {
     foreach (var i in army1.Stacks)
     {
         AddToBase(i);
     }
     foreach (var i in army2.Stacks)
     {
         AddToBase(i);
     }
     BaseQueue.Sort(new LessCompare());
 }
Exemplo n.º 3
0
        static void Main(string[] args)
        {
            string      answer;
            int         k;
            string      quantity;
            List <Army> armies = new List <Army>();

            armies.Add(new Army());
            armies.Add(new Army());
            for (int j = 0; j < 2; j++)
            {
                Console.WriteLine($"-------------------Creating {j + 1} armie-------------------");
                List <Unit> AllUnits = Mods.LoadAllUnits();
                for (int l = 0; l < 6; l++)
                {
                    k = 1;
                    Console.WriteLine("Choose unit: ");
                    foreach (var i in AllUnits)
                    {
                        Console.WriteLine($"{k}) {i.Type} ");
                        k++;
                    }
                    Console.WriteLine($"{k}) Exit.");
                    answer = Console.ReadLine();
                    if (Int32.TryParse(answer, out int number))
                    {
                        if (number == k)
                        {
                            break;
                        }
                        else
                        {
                            if (number <= AllUnits.Count && number > 0)
                            {
                                Console.WriteLine("Enter unit's quantity: ");
                                quantity = Console.ReadLine();
                                UnitsStack stack = new UnitsStack(AllUnits[Int32.Parse(answer) - 1], Int32.Parse(quantity));
                                armies[j].AddStack(stack);
                            }
                            else
                            {
                                Console.WriteLine("-------------------Enter correct number!-------------------");
                                l--;
                            }
                        }
                    }
                    else
                    {
                        Console.WriteLine("-------------------Wrong input format!-------------------");
                        l--;
                    }
                }
            }
            BattleArmy        army1             = new BattleArmy(armies[0], 1);
            BattleArmy        army2             = new BattleArmy(armies[1], 2);
            Battle            my_battle         = new Battle(army1, army2);
            InitiativeManager initiativeManager = InitiativeManager.GetInitiativeManager();

            try
            {
                while (!my_battle.IsEnd)
                {
                    my_battle.Action();
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
            }
        }