protected virtual void OnUIElemntInit(UIData uiWindow) { }
public static void DestroyOldUIWindow(UIData uiWindow) { UpdateUIData(uiWindow); Destroy(uiWindow.gameObject); }
protected virtual void OnUIElemntInit(UIData uiWindow) { }
public static void DestroyOldUIWindow(UIData uiWindow) { UpdateUIData(uiWindow); Destroy(uiWindow.gameObject); }