Exemplo n.º 1
0
 public Group(UICommChannel ui, string rootId, string idSuffix, string titlePrefix)
 {
     this._titleImageLabel     = new ImageLabel(ui, ui.Path(rootId, "title" + idSuffix));
     this._pointBlankRangeInfo = new WeaponRangeInfo(ui, ui.Path(rootId, "rangeInfo.pb" + idSuffix));
     this._effectiveRangeInfo  = new WeaponRangeInfo(ui, ui.Path(rootId, "rangeInfo.eff" + idSuffix));
     this._maximumRangeInfo    = new WeaponRangeInfo(ui, ui.Path(rootId, "rangeInfo.max" + idSuffix));
     this._titlePrefix         = titlePrefix;
 }
Exemplo n.º 2
0
 public WeaponScalarStats(UICommChannel ui, string id)
     : base(ui, id)
 {
     this._rateOfFireLabel  = new ImageLabel(ui, this.UI.Path(this.ID, "rofIconLabel"));
     this._popDamageLabel   = new ImageLabel(ui, this.UI.Path(this.ID, "popIconLabel"));
     this._infraDamageLabel = new ImageLabel(ui, this.UI.Path(this.ID, "infraIconLabel"));
     this._terraDamageLabel = new ImageLabel(ui, this.UI.Path(this.ID, "terraIconLabel"));
 }