Exemplo n.º 1
0
 public KMPVesselInfo(KMPVesselInfo copyFrom)
 {
     situation = copyFrom.situation;
     state     = copyFrom.state;
     timeScale = copyFrom.timeScale;
     bodyName  = copyFrom.bodyName;
     detail    = copyFrom.detail;
 }
Exemplo n.º 2
0
        private KMPVesselDetail getVesselDetail(Vessel vessel)
        {
            KMPVesselDetail detail = new KMPVesselDetail();

            detail.idle = isIdle;
            detail.mass = vessel.GetTotalMass();

            bool is_eva = false;
            bool parachutes_open = false;

            //Check if the vessel is an EVA Kerbal
            if (vessel.isEVA && vessel.parts.Count > 0 && vessel.parts.First().Modules.Count > 0)
            {
                foreach (PartModule module in vessel.parts.First().Modules)
                {
                    if (module is KerbalEVA)
                    {
                        KerbalEVA kerbal = (KerbalEVA) module;

                        detail.percentFuel = (byte)Math.Round(kerbal.Fuel / kerbal.FuelCapacity * 100);
                        detail.percentRCS = byte.MaxValue;
                        detail.numCrew = byte.MaxValue;

                        is_eva = true;
                        break;
                    }

                }
            }

            if (!is_eva)
            {

                if (vessel.GetCrewCapacity() > 0)
                    detail.numCrew = (byte)vessel.GetCrewCount();
                else
                    detail.numCrew = byte.MaxValue;

                Dictionary<string, float> fuel_densities = new Dictionary<string, float>();
                Dictionary<string, float> rcs_fuel_densities = new Dictionary<string, float>();

                bool has_engines = false;
                bool has_rcs = false;

                foreach (Part part in vessel.parts)
                {

                    foreach (PartModule module in part.Modules)
                    {

                        if (module is ModuleEngines)
                        {
                            //Determine what kinds of fuel this vessel can use and their densities
                            ModuleEngines engine = (ModuleEngines)module;
                            has_engines = true;

                            foreach (ModuleEngines.Propellant propellant in engine.propellants)
                            {
                                if (propellant.name == "ElectricCharge" || propellant.name == "IntakeAir")
                                {
                                    continue;
                                }

                                if (!fuel_densities.ContainsKey(propellant.name))
                                    fuel_densities.Add(propellant.name, PartResourceLibrary.Instance.GetDefinition(propellant.id).density);
                            }
                        }

                        if (module is ModuleRCS)
                        {
                            ModuleRCS rcs = (ModuleRCS)module;
                            if (rcs.requiresFuel)
                            {
                                has_rcs = true;
                                if (!rcs_fuel_densities.ContainsKey(rcs.resourceName))
                                    rcs_fuel_densities.Add(rcs.resourceName, PartResourceLibrary.Instance.GetDefinition(rcs.resourceName).density);
                            }
                        }

                        if (module is ModuleParachute)
                        {
                            ModuleParachute parachute = (ModuleParachute)module;
                            if (parachute.deploymentState == ModuleParachute.deploymentStates.DEPLOYED)
                                parachutes_open = true;
                        }
                    }

                }

                //Determine how much fuel this vessel has and can hold
                float fuel_capacity = 0.0f;
                float fuel_amount = 0.0f;
                float rcs_capacity = 0.0f;
                float rcs_amount = 0.0f;

                foreach (Part part in vessel.parts)
                {
                    if (part != null && part.Resources != null)
                    {
                        foreach (PartResource resource in part.Resources)
                        {
                            float density = 0.0f;

                            //Check that this vessel can use this type of resource as fuel
                            if (has_engines && fuel_densities.TryGetValue(resource.resourceName, out density))
                            {
                                fuel_capacity += ((float)resource.maxAmount) * density;
                                fuel_amount += ((float)resource.amount) * density;
                            }

                            if (has_rcs && rcs_fuel_densities.TryGetValue(resource.resourceName, out density))
                            {
                                rcs_capacity += ((float)resource.maxAmount) * density;
                                rcs_amount += ((float)resource.amount) * density;
                            }
                        }
                    }
                }

                if (has_engines && fuel_capacity > 0.0f)
                    detail.percentFuel = (byte)Math.Round(fuel_amount / fuel_capacity * 100);
                else
                    detail.percentFuel = byte.MaxValue;

                if (has_rcs && rcs_capacity > 0.0f)
                    detail.percentRCS = (byte)Math.Round(rcs_amount / rcs_capacity * 100);
                else
                    detail.percentRCS = byte.MaxValue;

            }

            //Determine vessel activity

            if (parachutes_open)
                detail.activity = Activity.PARACHUTING;

            //Check if the vessel is aerobraking
            if (vessel.orbit != null && vessel.orbit.referenceBody != null
                && vessel.orbit.referenceBody.atmosphere && vessel.orbit.altitude < vessel.orbit.referenceBody.maxAtmosphereAltitude)
            {
                //Vessel inside its body's atmosphere
                switch (vessel.situation)
                {
                    case Vessel.Situations.LANDED:
                    case Vessel.Situations.SPLASHED:
                    case Vessel.Situations.SUB_ORBITAL:
                    case Vessel.Situations.PRELAUNCH:
                        break;

                    default:

                        //If the apoapsis of the orbit is above the atmosphere, vessel is aerobraking
                        if (vessel.situation == Vessel.Situations.ESCAPING || (float)vessel.orbit.ApA > vessel.orbit.referenceBody.maxAtmosphereAltitude)
                            detail.activity = Activity.AEROBRAKING;

                        break;
                }

            }

            //Check if the vessel is docking
            if (detail.activity == Activity.NONE && FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget is ModuleDockingNode
                && Vector3.Distance(vessel.GetWorldPos3D(), FlightGlobals.fetch.VesselTarget.GetTransform().position) < DOCKING_TARGET_RANGE)
                detail.activity = Activity.DOCKING;

            return detail;
        }
Exemplo n.º 3
0
 public KMPVesselInfo(KMPVesselInfo copyFrom)
 {
     situation = copyFrom.situation;
     state = copyFrom.state;
     timeScale = copyFrom.timeScale;
     bodyName = copyFrom.bodyName;
     detail = copyFrom.detail;
 }
Exemplo n.º 4
0
 public KMPVesselInfo()
 {
     situation = Situation.UNKNOWN;
     timeScale = 1.0f;
     detail    = null;
 }
Exemplo n.º 5
0
 public KMPVesselInfo()
 {
     situation = Situation.UNKNOWN;
     timeScale = 1.0f;
     detail = null;
 }